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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
Uploads: 0
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scared the hell out of me the first time I heard it... thought I hit bottum or a very big rock.
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#2 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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....that the developers did not come across this. It would imply that they NEVER tested the spy/marine landing missions. I have yet to drop off any character and not have that damn noise occur when I stop engines and cast off the raft. There is no way they should have missed that one. My suspicion is that they knew about it but because they would have to change the program to accept a 'new' raft sound they didn't bother, too much work. Still inexcusable in my book.
Tycho's suggestion is a good method but you gotta admit we shouldn't have to do that. Not much choice though I guess. It just seems like SUCH a lame bug! Thanks for the feedback. ![]() |
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