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Old 08-25-07, 01:45 PM   #1
bigboywooly
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Yes the damage model is a toughie

Give a sub a damage model to survive underwater makes it tougher on the surface
Certainly can be done as player subs manage it

However I dont think you could alter an evasion routine to make it dive
Not sure if they are all linked

Merchants would sink themselves
:rotfl:

But then I dont know the ins and outs of those controllers though so who knows
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Old 08-25-07, 10:25 PM   #2
Mush Martin
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Well I was just tossing it out there for anyone working on it as a notion
or avenue

thanks for the feedback I never considered the damage model issue
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Old 08-26-07, 04:34 AM   #3
JU_88
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You have to rember that there is NO sub AI in sh3, so the subs have to use SHIP AI - so submerging = sinking
To be honest i think if it was possible some one would have done it by now, SDK required for that one methinks.
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Old 08-26-07, 01:50 PM   #4
Hitman
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Quote:
so submerging = sinking
Wonder what would happen if the axis of the steering rudder would be changed from horizontal to vertical :hmm: so the sub would submerge whenever it tries to turn
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Old 08-26-07, 02:02 PM   #5
Mush Martin
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Porpoising and flooding probably to guess.:hmm:
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