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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
The only thing you might be able to do is edit/change the alpha channel to something more to your liking.
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#2 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Perhaps I didn't explain myself very well.
I want to do something like this to every RGBA pixel: Red:=Red*Alpha/255 Green:=Green*Alpha/255 Blue:=Blue*Alpha/255 Alpha:=255 Is that a better description? This should save me from having tio manually edit the colours until they look right. |
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#3 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Nevermind - I did it the hard way.
Not sure why you think Alpha channel is used at sunrise/set - the alpha channel on the skies of all three oceans is pure white all morning/day/evening and only changes after the sun has vanished over the horizon (and is back to being white again before the sun appears on the horizon the next day). Whatever it affects, it affects it only at night. |
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#4 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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I finally found out what the transparency in the sky is for - it's so you can see the stars! :rotfl:
By playing with the sky colours I've managed to get the mod so that it is indistinguishable from normal GWX, except for this one thing - and I don't think it can be worked around ![]() Well for me personally god's lightswitch is more annoying than no stars, so I'm happy, but methinks the majority of people will want their evenings starlit :hmm: ![]() Last edited by onelifecrisis; 08-23-07 at 04:12 PM. |
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#5 |
Maverick Modder
![]() Join Date: Aug 2007
Location: England
Posts: 3,895
Downloads: 65
Uploads: 3
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Well seeing as this is the culmination of weeks of trial and error, here are the test shots anyway. BTW all though they aren't in these screenies (had to leave the camera in the default position to be sure of getting the same shot twice) the sun and moon both work fine... only the stars are missing.
One side of each screen has the lightswitch fix installed, the other doesn't. ![]() ![]() ![]() ![]() ![]() |
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#6 |
Admiral
![]() Join Date: Jan 2006
Location: Spain , Crossing Gibraltar!
Posts: 2,292
Downloads: 202
Uploads: 1
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Yep thats what I missed 2, the stars also, with the last
16km mod from Reece there are some strange graphic failier on the ships shadows on the water, it looks like rect lines drawn on the sea water were is suposed to be the shadow, however it hapends from time to time and not regulary! forgot to take the Screenes sorry but I will next time.... I do not have the slightest idea on how to correct this, maybe some one can!... ![]() ![]() ![]() |
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