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Old 08-20-07, 07:28 PM   #1
Mush Martin
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Default Heres a question

while im spinning my wheels now waiting for a new game disc and sound card
Im doing a little theory work.

is there a way to modify blast strength and radius for a cargo loadout
fuel and ammunition

in the same way as we do torpedo and shell blast effects ?

if so what files ????
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Old 08-20-07, 08:46 PM   #2
Pants
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There is a way yes not sure how
Gibs made the one i used in GW
I'll see if a can track him down or someone else could help you out if i can't matey
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Old 08-22-07, 02:31 AM   #3
Von Manteuffel
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I think it's the Zones.cfg file.
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Old 08-22-07, 07:17 AM   #4
ref
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Yes, zones.cfg, last lines

[Global Params]
CargoExplosionRange=15.0
;FuelExplosionRange=3.0
AmmoExplosion=#Splinter_explosion
AmmoForceMultiplyer=1.5
FuelExplosion=#oil_explosion
FuelForceMultiplyer=0.5
Penetration Threshold=0.2
Armor Level Factor=4

Be carefull, any change may ruin the DM, do small changes and test it in different situations, single ship, convoys, different cargo loadouts, and repeat for all ships in the roster...

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Old 08-22-07, 10:37 AM   #5
GoldenRivet
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i think i like where your going with this Mush.

Thinking that if you are too close to a loaded cargo ship and blow it up it will damage the sub?

I have been wondering why thhat never seems to happen in game
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Old 08-22-07, 12:06 PM   #6
Hakahura
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@ GoldenRivet

This does happen already!
I'm using GWX 1.03.

One of my golden rules to self when playing early war missions...

Don't get too close when finnishing of with the deck gun!
I've lost a few boats due to firing from point blank range.

Maybe Mush has something else in mind?
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Old 08-22-07, 12:21 PM   #7
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well yes, your right, in GWX 1.03 it does happen, i have had a deck gunner get killed because of it but i was less than a boat lenght to the target though.

But if you run across a merchant loaded with TNT wouldnt the lethal blast radius would be slightly longer than a boat length but i dont know i have never blown up a ship before hahaha


honestly im happy with it the way it is.
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Old 08-22-07, 12:36 PM   #8
Mush Martin
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Ive blown myself up with an Uber torp at about 250 yds.
................ Twice! ( Long story )
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Old 08-22-07, 04:10 PM   #9
CapZap1970
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Quote:
Originally Posted by Mush Martin
Ive blown myself up with an Uber torp at about 250 yds.
................ Twice! ( Long story )
:rotfl: :rotfl:
You are not the only one with this problem...
I changed some values to see what happened and I was erased from the map with an entire convoy with 1 torp being 600 meters away.
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