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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Mar 2005
Posts: 123
Downloads: 1
Uploads: 0
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yea when you're in the nav map nothing is coming off your 3D rendering. Its all from memory. Get some more memory if you want it to run faster. But 3 gigs should be enough.
I'm more interested in how you found out you got 190 FPS when the game seems to max at 90 PS: And a 64 bit windows for a 64 bit processor wouldn't hurt.
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Sargo Class USS Sargo |
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#2 | |
Watch
![]() Join Date: Aug 2007
Location: country NSW, australia
Posts: 18
Downloads: 11
Uploads: 0
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#3 | |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
Uploads: 0
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I get 120 in map mode so it's possible... My FPS drops to 30 or so when at CT 1536.. it drops even lower (5FPS) when a convoy is neer me at CT 1536... dead give away... No contact reports by SUBCOM.. sort of a cheat that is ![]() |
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#4 | ||
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
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#5 |
Ensign
![]() Join Date: Oct 2005
Posts: 229
Downloads: 17
Uploads: 0
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lol
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