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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sonar Guy
![]() Join Date: May 2007
Location: Netherlands
Posts: 389
Downloads: 47
Uploads: 6
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I have a few questions concerning the modification of a ship in the sim:
1) I want to reduce the top speed from 35 to 26 knots. Is it sufficient to alter the speed in the .cfg file, or do I need to alter another file in some way? If so, which and how? 2) As part of the modification programme I have deleted the fore funnel file (cos01.obj) from the .dat file, as well as the reflect_cos01.obj file. However, after doing so I checked the modified vessel in a newly made single mission and the "deleted" funnel has obstinately remained in place (as well as remeining in place when viewing in "Museum"). Is there another file to be deleted as well? Armament changes have worked perfectly. Thanks in advance!
__________________
Quamvis Patiens Acris My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9 |
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#2 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Not sure about #2, that stuff gets tricky.
As for #1, you need to also change the .sim file. I think the cfg determings the speed in the mision editor, and in "abstractmovement" mode, but not in 3d rendered mode. tater |
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#3 |
Sonar Guy
![]() Join Date: May 2007
Location: Netherlands
Posts: 389
Downloads: 47
Uploads: 6
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Thanks, Tater. I just had a look at the .sim file with a hex editor and this looks tricky as well, not just question 2
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__________________
Quamvis Patiens Acris My SH3/SH4 mods: http://www.gamefront.com/files/user/GerritJ9 |
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