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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Navy Seal
![]() Join Date: Aug 2005
Location: Sinking ships off the Australian coast
Posts: 5,966
Downloads: 1
Uploads: 0
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A couple of harpoons who get rid of that pesky black swan escort that trys to put my head on a platter!
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#17 |
The Old Man
![]() Join Date: May 2007
Location: München / Germany
Posts: 1,486
Downloads: 426
Uploads: 0
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Beautifully
Simply I like it ![]() - U-218 - See the first page!! |
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#18 | ||
Helmsman
![]() Join Date: Jun 2006
Posts: 106
Downloads: 68
Uploads: 0
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![]() It's just the guy's opinion. If "these foreigners" think less of you or anyone else for what he said, then their thoughts are not worth caring about. I personally think the ship looks great. It would be better if mines could be made deployable and you could be assigned mine laying missions in the game. That would add a great new challenge for players.
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#19 |
A-ganger
![]() Join Date: Dec 2003
Location: North Carolina
Posts: 77
Downloads: 368
Uploads: 0
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yeah..we are barbarians...what was I thinkin
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#20 | |
GWX Project Director
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Think before you shoot your mouth off. I imagine that gentleman worked really hard on building the Type VIID. Stationary deployable mines are very likely something that can be built if the right minds are brought to bear on the project. WH, it is okay to keep your mouth shut when you think something is "stipid." Just move on to something you do like... and go from there. Let the things you don't like find their own fate. <Miserable spoiled children! ....gimme gimme gimme... I want this... I want that... That don't taste good.. whaaaaah!> [Edit: Funny thing here ...Just looking for the mods released by WilhelmShulz... AND I'M NOT FINDING ANY!!! ...Whooda thunk!?! ![]() |
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#21 | ||
Subsim Aviator
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#22 |
Engineer
![]() Join Date: Jul 2002
Location: Canada
Posts: 202
Downloads: 0
Uploads: 0
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New boat ..thank you very much for taking your time and creating something for all of us to enjoy...oh ya FOR FREE HELLO. I used to mod SH2 and could never understand when someone was less than polite when reviewing it .
Now back to to the mine problem CB's mine a static torpedo was a fix for mines in SH2 I wrote some test mission using them and they worked great....except they were contact torpedos(SH2 did not have magnetic torpedos coded there was some basic work done in the "Unit"files but the SDK codes never reconized these files (sorry I degress) Now SH3 does have magnetic torpedos I am no hex editor but could we not increase the collision model of the torpedo to "simulate" a greater area of "trigger" for the magnetic torp??? I don't know how SH3 relates to unit files but I am sure we could use the current mine model (visually) and link it to a modded torp and we might be set. any thoughts ? Vader
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Never Forget! |
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#23 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I really like this.
![]() Re the lame post about it being stipid [sic] as it doesn't deploy mines, I reckon give the community two to four weeks and there'll be a solution. CB did something on mines many months ago, so it must be possible. Looks like there'll soon be a legitimate reason to go harbour raiding, LOL! Last edited by JScones; 08-18-07 at 03:16 AM. |
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#24 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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![]() ![]() ![]() Or one of the SH3 veteran modders.
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#25 |
Ocean Warrior
![]() Join Date: Jul 2006
Location: Reading UK
Posts: 3,473
Downloads: 90
Uploads: 0
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Good Work Tomi
![]() I can't wait to give this baby a try ![]() ![]()
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![]() http://www.thegreywolves.com/ http://wolvesatwar.com/ Download GWX and other goodies: http://hosted.filefront.com/melnibonian |
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#26 |
Silent Hunter
![]() Join Date: Apr 2005
Location: Herefordshire, England
Posts: 3,562
Downloads: 216
Uploads: 0
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Now this is really something
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#27 |
Medic
![]() Join Date: Jun 2006
Location: Poland/Germany
Posts: 159
Downloads: 66
Uploads: 0
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She's really wunderbar, Herr Kaluen. Is it a separate mod that allows additional MG's on the conning tower, or is your amazing work? It looks really bautiful.
All the best, mihoo
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Beide Maschinen AK voraus, hart backbord, auf 107 Grad gehen! Anlauf beginnt!...NYGM 3.0 |
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#28 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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#29 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#30 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
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Should be in the 9th Flotilla out of Brest
History The 9th flotilla was founded during the autumn of 1941. After some preparations U-213 was the first boat which reached Brest on 20 March, 1942, and attached to the flotilla in April 1942. In August/September 1944 most of the boats left the base for Norway. 6 VIID boats - U 213- U 218 Only U 218 survived the war |
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