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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Eternal Patrol
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You may be right, but what constitutes 'realism' is subjective. In SH3 the main settings are all under the umbrella of 'realism', which led many players to complain that 'difficulty' would have been more accurate.
Which goes to show that you can't please everybody, and sometimes not anybody. ![]()
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