SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-17-07, 09:42 AM   #1
SteamWake
Rear Admiral
 
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
Default

Yea there pesky alright...

The mods mentioned above do 'adjust' the air traffic a bit and is the way to go.
SteamWake is offline   Reply With Quote
Old 08-17-07, 10:58 AM   #2
FAdmiral
Pacific Aces Dev Team
 
Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
Default

A stand-alone mod called "reduced air traffic" was made some time ago.
You can do a search for it or check the sticky mods section...

JIM
__________________
If you\'re not taking losses, you\'re not doing enough.
RAdm. Kelly Turner, USN

**********************************
www.fairtax.org
FAdmiral is offline   Reply With Quote
Old 08-17-07, 11:11 AM   #3
cali03boss
Machinist's Mate
 
Join Date: Mar 2005
Posts: 123
Downloads: 1
Uploads: 0
Default

or you can stop sailing on the surface during the day....
__________________
Sargo Class USS Sargo
cali03boss is offline   Reply With Quote
Old 08-17-07, 01:01 PM   #4
Ducimus
Rear Admiral
 
Ducimus's Avatar
 
Join Date: May 2005
Posts: 12,987
Downloads: 67
Uploads: 2


Default

From what ive been observing lately, it feels like the game randomly spawns aircraft near you. I honestly don't think they fly around the pacific looking for you. What makes me think this is going from pearl to Honshu, and ive noticed a good number of planes approching from the north. There ARE no airbases up north that are within range. On top of that, they seem to fly criss cross at, or near your location. On top of that, ive reduced some of the airbases to just 2 or 3 squadrons, (as opposed to the orginal 6 to 9), and frequency doesnt seem to have been reduced all that much. It feels like the games making a decision, aircraft, or no aircraft? If it decides to spawn aircraft, then thats it, you may as well stay submerged.

I think the aircraft wave frequency can be adjusted tho so the time between these air attacks is less.
Ducimus is offline   Reply With Quote
Old 08-17-07, 01:09 PM   #5
Fat Bhoy Tim
Watch Officer
 
Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
Uploads: 0
Default

Quote:
Originally Posted by Ducimus
From what ive been observing lately, it feels like the game randomly spawns aircraft near you. I honestly don't think they fly around the pacific looking for you. What makes me think this is going from pearl to Honshu, and ive noticed a good number of planes approching from the north. There ARE no airbases up north that are within range. On top of that, they seem to fly criss cross at, or near your location. On top of that, ive reduced some of the airbases to just 2 or 3 squadrons, (as opposed to the orginal 6 to 9), and frequency doesnt seem to have been reduced all that much. It feels like the games making a decision, aircraft, or no aircraft? If it decides to spawn aircraft, then thats it, you may as well stay submerged.

I think the aircraft wave frequency can be adjusted tho so the time between these air attacks is less.
I dunno about up north, but depending on my course I often catch the same aircraft on the return leg of their search flight. Do keep in mind the fleets will have search planes themselves.

But from what you're saying, it may be a case of that. However whenever I see aircraft I can always trace a line back to their base.
__________________
Some men are born great, some achieve greatness, and some will always be total gits.
Fat Bhoy Tim is offline   Reply With Quote
Old 08-17-07, 01:14 PM   #6
cali03boss
Machinist's Mate
 
Join Date: Mar 2005
Posts: 123
Downloads: 1
Uploads: 0
Default

There is no way the game models planes from take off all the way to your location. They spawn when you enter the maximum limited flight distance for the planes from their bases.
__________________
Sargo Class USS Sargo
cali03boss is offline   Reply With Quote
Old 08-17-07, 02:10 PM   #7
FAdmiral
Pacific Aces Dev Team
 
Join Date: Sep 2001
Location: Atlanta, GA, USA
Posts: 1,079
Downloads: 6
Uploads: 0
Default

After spending a week near Rabaul June 1943 in my "Sink the Yamato" patrol,
I have my aircraft file tweaked to nearly perfect. I usually saw the flight of a
H8K in AM, PM & evening coming from the direction of Rabaul and then heading
back about 10 min later. If I was sighted by air or surface, I saw zeros come
in to bomb the sea where I had been sighted. If I torped a merchant, Bettys
would usually come in to the help the DDs put holes in the water. They were NEVER very accurate. This to me was about as realistic as I could expect....

JIM
__________________
If you\'re not taking losses, you\'re not doing enough.
RAdm. Kelly Turner, USN

**********************************
www.fairtax.org

Last edited by FAdmiral; 08-17-07 at 02:33 PM.
FAdmiral is offline   Reply With Quote
Old 08-17-07, 02:25 PM   #8
Fat Bhoy Tim
Watch Officer
 
Join Date: Aug 2006
Location: Abu Dhabi
Posts: 338
Downloads: 46
Uploads: 0
Default

Quote:
Originally Posted by cali03boss
There is no way the game models planes from take off all the way to your location. They spawn when you enter the maximum limited flight distance for the planes from their bases.
I've gone right past some bases and seen nothing. Maybes aye, maybes naw.
__________________
Some men are born great, some achieve greatness, and some will always be total gits.
Fat Bhoy Tim is offline   Reply With Quote
Old 08-17-07, 01:06 PM   #9
ReallyDedPoet
Canadian Wolf
 
ReallyDedPoet's Avatar
 
Join Date: Jul 2006
Location: Canada. The one and only, East Coast
Posts: 10,887
Downloads: 946
Uploads: 5


Default

Quote:
Originally Posted by FAdmiral
A stand-alone mod called "reduced air traffic" was made some time ago.
You can do a search for it or check the sticky mods section...

JIM
This is the one, see the read-me.

ParaB's tweaked air strikes, JSGME-compatible version, V 1.0

This mod reduces the probability of enemy air strikes and increases the pauses between them. To make up for that, the effectiveness of airstrikes has been considerably increased during day (but decreased during night).

In gameplay terms this means that you'll get attacked by aircraft a lot less, but if you see an aircraft they will pose a much more serious threat.

This mod works best during early war, 1941/42.


RDP
__________________

Back in the Day



ReallyDedPoet is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:08 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.