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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#166 | |||
Grey Wolf
![]() Join Date: Jul 2007
Location: DanziG
Posts: 819
Downloads: 104
Uploads: 0
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METAPHOR. Do you understand? I'm just added some colours TO TEXT ABOUT simple rising and lowering flag... Maybe i have so much fantasy as you said, but you man seems to haven't a bit of this ![]() |
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#167 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() And yes sunshine, unlike you, *I* do understand metaphor. Seems you don't though... ![]() Anyway, you enjoy your "alternate reality". It's not my place to stop you. But remember to let me enjoy mine. ![]() |
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#168 |
Sparky
![]() Join Date: Jun 2006
Location: Blackburn, Lancashire, ENGLAND
Posts: 154
Downloads: 23
Uploads: 0
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C'mon guys!!! Let's not start falling out over the details!
I think everyone is pretty much agreed that we all NEED this Mod to finally become reality, in some shape or form. All suggestions of a positive nature are good! The main thing it actually GET THIS WORKING in a manner that is agreeable TO THE MAKER!! If someone else doesn't like it, then THEY can have a go at creating their own Mod! Personally, MY ideal "Flag scenario" would see the Flag on a flagpole, positioned as on the real boat, toggle-able (?) by some means.....but also a variable string of pennants, mounted on an INVISIBLE duplicate Obs Scope, that could be raised for returning to port (a la reality!), or raised flying a pirate Jolly Roger, for going into battle (a la theatrical alternate reality!). No doubt the final result will be nothing like MY idea....but I will respect it, and use it, as it will have been created by someone else for the benefit of the entire SubSimming Community! The point is......don't argue over the darn thing, when it ain't even built yet!!! |
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#169 |
Admiral
![]() Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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You think, that modders have bad imagination?
You are mistaken... Modders also pay attention to game features (hardcode) ...
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Alex ® ![]() Moses said: "Don't create yourself an idol"... |
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#170 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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say Racerboy... when can we expect the flaggy for the other type's ? :hmm:
would be cool to have it on all subs ![]()
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#171 |
Black Magic
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Due to many people saying the flag didn't look 'realistic' size wise I set about to rescale it again. This time I imported a band member from the dock so that I would have something to compare it to size wise. The magic number seems to be 45% of the original value.
So how does this look? ![]() |
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#172 |
Seasoned Skipper
![]() Join Date: Sep 2006
Location: Russia
Posts: 700
Downloads: 136
Uploads: 0
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Good view
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#173 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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Looks great!
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#174 |
Black Magic
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I'll release a BETA version for the GWX VIIb. Please read the txt file enclosed for credits and all. Please report errors, problems, etc. This BETA version is scaled to 45% original value:
http://dodownload.filefront.com/8349...9bad71f9c07173 revised BETA for SH3 based VIIb Turm with flag scaled to 45% original value: http://dodownload.filefront.com/8349...9bad71f9c07173 Last edited by TheDarkWraith; 08-19-07 at 12:04 AM. |
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#175 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#176 |
A-ganger
![]() Join Date: Jul 2005
Posts: 72
Downloads: 20
Uploads: 0
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Racerboy,
Will this work with the twisty periscope thingy mod?
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#177 | |
Black Magic
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I'll D/L the twisty periscope thingy mod, add the flag to it, and try it myself |
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#178 | |
Black Magic
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see below: Turm7b_1_hd (GWX) ![]() Turm7b_2_hd (GWX) ![]() No problem.... ![]() |
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#179 |
Black Magic
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today's challenge was to make the flag reflect on the water. I took apart the Turm7b_1_hd.dat to see how the conning tower was made to reflect. As you can see from the screenies, we now have a reflecting flag! It isn't a stationary reflection either, it's an animated one!
![]() ![]() updated BETAs to be released soon..... |
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#180 |
Black Magic
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I'm going to put something to rest before it even has a chance to surface. I did not copy SSB's work nor did I even look at it. If you see here: http://www.subsim.com/radioroom/show...5&postcount=84
I've been working on adding reflections to the flag for awhile now. It just so happens that I figured out how to do it today. ![]() Here are updated BETAs with the reflections added. Please give feedback. Just to let everyone know I'll only be releasing updated BETAs for the 7b Turms for both GWX and SH3 1.4b until I get the flag to where I want it to be. It has yet to be user controllable. Following my motto of think big build in small steps I'll be now concentrating on making the flag user controllable. GWX version: http://dodownload.filefront.com/8353...9bad71f9c07173 SH3 1.4b version: http://dodownload.filefront.com/8353...9bad71f9c07173 |
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