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Old 08-16-07, 06:23 PM   #9
AVGWarhawk
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Quote:
Originally Posted by Wim Libaers
Quote:
Originally Posted by AVGWarhawk
Tater has a point, and wonder if this can be modded in. The skippers were ordered to use the magnetic exploders. Perhaps a mod that will only allow magnetic to be used until the date that Lockwood said to stop using them and use impact.
It has been claimed that this is, in fact, hardcoded into the game, and that the selector switch is not functional.

http://www.subsim.com/radioroom/showthread.php?t=120328 (post number 20 and later)
Hmmmm....I will have to mess with it. Usually I set depth at the shallowest and they work on impact.
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