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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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#2 |
Rear Admiral
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How stupid of me, get this mod as well:
http://www.subsim.com/radioroom/showthread.php?t=119064 This mod is so basiclly essential, i've started taking it for granted ![]() edit: This one too if you want more realistic traffic. http://www.subsim.com/radioroom/showthread.php?t=116283 |
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#3 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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Thanks guys I will give those mods a try, I will reinstall the game with 1.3 patch and load mods in. I will look for the dive times and battery mods too.
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#4 |
Lucky Jack
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As Ducimus stated and not to mention the fact that his large mod pack is getting praises from everyone!!!!
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#5 | |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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This has been a great help....
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#6 |
Rear Admiral
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Its just my assumption, i know CCIP had one , but i dont recall if he updated it for patch 1.3 or not. I got some PMs asking me before, but i totally forgot about them. These items are EASILY fixed, so my assumption is theres a 1.3 compatible mod on them somewhere. Realistically, to save yourself alot of "legwork" you probably are better off D/Ling Trigger Maru 1.5. The AI in it however is adjusted to be a little harder then stock. So IF you D/L that modpack, delete the AI_sensors.dat and sim.cfg from the mod, and play it with stock AI for awhile. That said, the AI in TM 1.5 isn't THAT much harder then stock, at least i don't think so.
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#7 |
Navy Dude
![]() Join Date: Mar 2005
Posts: 177
Downloads: 4
Uploads: 0
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You realy should get JSGME First, use this tool to install mods mentioned above. it also removes mods with a click of a mouse
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#8 |
XO
![]() Join Date: Mar 2007
Posts: 420
Downloads: 5
Uploads: 0
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I'm playing a slightly chocolate coated version of the vanilla sim. I've only added a few mods, (green button, reduced radio contact, to name a couple) and have not added 1.3 patch yet cuz I want to finish my current career as it is.
When that's over, I plan on installing TM 1.X and patch 1.3 to see if I'm really any good.
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----------------- Snuffy! |
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#9 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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I think that should be mentioned nearly everytime someone says 'hey what mods should I get "? |
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#10 |
Raiders of the Deep
Join Date: Dec 2003
Location: U-123 (CA7225)
Posts: 495
Downloads: 255
Uploads: 0
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np had JSGME, ever since I played SH3. thank anyway guys you have all been a great help...as always
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