![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
Now I've started the same career but with SH3 cmd, picked a C41 from it and lets hope it didn't f... with long repair mod (as before) and add extra depth to my boat + thermal layers and other variables which could allow me to survive. This time extra caution 5 minutes after leaving homebase... |
|
![]() |
![]() |
#17 | |||
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
|
![]() Quote:
Why don't you start over in 39 or 40 and see how the submarine technology develops over time ? This is fun too apart from beeing the hunted from the very beginning of your career ![]() I like to start in a IIA which teaches me to apprechiate the later boat's speed, armament and max depth. Quote:
In fact, if you change rudder from hard [one side] to hard [the other side] while changing from flank to flank reverse, you will still be turning in the same direction as before ( at the point you start moving backwards at least). |
|||
![]() |
![]() |
![]() |
#18 | ||
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
I'll probably start a new carrer in VIIB but now I'm determined to make some progress in 44 ![]() Quote:
|
||
![]() |
![]() |
#19 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
Well, after my first brilliant attack mentioned above, i wizzed ahead of the convoy got into position again and got another Grosse Ladung, Liberty and a Grosse Frachter. I sneaked off out the back of the convoy and just when i thought i'd made it I got picked up by the rearguard.
This time they really have me pinned. I got hit once and am presently at 250m and trying to throw off at least 2 DDs. Tried 2 bold maneuvers but it's no good. Once there's two of them on you... ![]() It's going to be a long trying time before i'm lucky enough to throw them both off. If, that is.
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
#20 | ||
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
|
![]() Quote:
![]() Anyway, the correct answer is that you use your snort only long enough to recharge your batteries, and you run on batteries at 2 or 3 knots the rest of the time (I prefer 3 knots, but GWX's 'ahead slow' is 2 knots. Therefore, I specify the speed on the knotmeter). That means that you are going to have to brush up on sound-only intercepts, and just plain accept the fact that you aren't going to be able to intercept very much, and most of those will be individual destroyers out on ASW patrols. From mid to late 1943 to the end of the war, your focus should be on survival, not tonnage.
__________________
The U-Boat Commander of Love |
||
![]() |
![]() |
![]() |
#21 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
|
![]()
You guys are correct, I should have been more detailed in my post. I should have specified remaining "submerged" all the time.
I will post Doenitz's comments on this tactical development in a little while.
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
![]() |
![]() |
![]() |
#22 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Any ideas why I can't deploy my Schnorchel this patrol? Nicht verfügbar no mater if I'm under or surfaced. It's not damaged etc...
Currently proceeding through BF16 towards AM41. 256x TC max and maximum caution. Diving on high speed to 25m on radar warnings is enough to avoid ACs and detect ships. Looking forward to my first engagement. |
![]() |
![]() |
#23 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]()
I actually think of SH3 and particularly the whole GWX thing as like a big boxing match.
There you have two contenders in the ring, in one corner, you have U-boat, a strong challenger but just not strong enough to really win the fight despite their experience, and then you have the ASW definately a strong contender but a total novice in the ways of the battle. At first its a drawn fight, U-boat and ASW going head to head in the ring, looks pretty good so far, but U-boat looks to be doing more damage then they are receiving. Using all their experience and utilising every opportunity available and every defficiency in ASW's stance, U-boat lands blow after blow after blow on ASW but despite taking the best U-boat has to offer, ASW though bloodied and battered still fights on! Thus ends the first third of the fight. ASW at the end of the first round gets wise to the tricks U-boat is using, ASW manages to learn on the fly what U-boat is all about, and suddenly, the bell rings and the second third comes. ASW comes out fighting, using new and improved punching techniques against U-boat... U-boat has never encountered this before. But still determined that he can win U-boat keeps fighting, suddenly, its anybody's match. Time goes on in the round and the crowd looks on in awe as U-boat is being actually beaten back by ASW. The final third of the fight comes U-boat is confused and afraid, ASW is preventing him from landing any punches now. Despite U-boat trying to use better punches and ducks and dodges, U-boat is just not able to stop the momentum that ASW has built the fight is lost and U-boat knows it. U-boat can only land occasional blows now, which only serve to infuriate ASW more. ASW is resoundingly trouncing U-boat continually using better punches. U-boat's only chance now, is to survive the fight to the final bell without getting knocked out thus depriving his opponent of that glory. Well that's how I see it anyway. ![]() |
![]() |
![]() |
![]() |
#24 |
Sea Lord
![]() Join Date: Feb 2004
Location: San Francisco, California
Posts: 1,633
Downloads: 1
Uploads: 0
|
![]()
ASW has a long reach. Uboat short and stocky with a killer jab.
![]()
__________________
U.Kdt.Hdb B. I. 28) This possibility of using the hydrophone to help in detecting surface ships should, however, be restricted to those cases where the submarine is unavoidably compelled to stay below the surface. http://www.hackworth.com/ |
![]() |
![]() |
![]() |
#25 | |
Seaman
![]() Join Date: Aug 2007
Location: U-179
Posts: 40
Downloads: 0
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#26 | |
Subsim Aviator
|
![]() Quote:
that is a perfect analogy.
__________________
![]() |
|
![]() |
![]() |
![]() |
#27 | |
Grey Wolf
![]() Join Date: May 2006
Location: BA8758, or FN33eh for my fellow hams.
Posts: 833
Downloads: 0
Uploads: 0
|
![]() Quote:
__________________
The U-Boat Commander of Love |
|
![]() |
![]() |
![]() |
#28 |
Fleet Admiral
![]() |
![]()
Top post Pen!
![]() |
![]() |
![]() |
![]() |
#29 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
|
![]()
As Princess Leia once said, "You have your moments, not many, but you do have them."
![]() |
![]() |
![]() |
![]() |
#30 |
Ocean Warrior
![]() Join Date: May 2007
Posts: 2,689
Downloads: 34
Uploads: 0
|
![]()
Good analogy, but not one that yields many tactical insights other than feign insanity, blindness, or even beg to be permitted to serve as an infantryman on the eastern front. or more practically, play sh4, where the happy times never end.
Despite my earlier confidence, I died. Couldn't shake off a DD. Like Hadrys, it just picked me up on active on each circle, without fail. Neither depth, aspect ratio or angle on bow made any difference unless i was in his baffles. Throwing DiD out of the window, i reloaded to just after i'd been first detected and have played it out now at least 10 times, trying to find some approach that works for throwing off the DD's for future reference They have all failed. My depth is 260m, it is a flat calm upstairs. i have tested that i start to lose hull integrity if i go much deeper, and that is a process that once started is terminal. Also at that depth, even the slightest incurrence of damage is fatal I'm using bold, i'm not using bold, i'm speeding up and changing direction, or I'm not. I hide behind merchants, i run straight out as far as i can. It doesn't matter, i cannot shake off the attacker and within 30 minutes or so, one depth charge or hedgehog bomb has caused some damage and that is it. If i do speed up, i just draw in other boats, but if i stay quiet only the one dd keeps on me, but keep on me it does. I dunno...i see why some may not consider it much fun. The lesson seems to be, do not ever let a DD get a fix on you. Just start a new career.
__________________
"Enemy submarines are to be called U-Boats. The term submarine is to be reserved for Allied under water vessels. U-Boats are those dastardly villains who sink our ships, while submarines are those gallant and noble craft which sink theirs." Winston Churchill |
![]() |
![]() |
![]() |
|
|