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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Apr 2007
Location: China
Posts: 190
Downloads: 618
Uploads: 0
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Thank you very much!I will close the recharge mod when the batteries are fully recharged(only 97% I think)!
There are still many bugs after patch 1.3,maybe we need a 1.4 patch like the sh3! |
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#2 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Quote:
![]() But dont blame the game for trashing your boat and having troubles getting home. |
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#3 |
Seasoned Skipper
![]() Join Date: Apr 2005
Posts: 665
Downloads: 79
Uploads: 1
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It would be kind of the game to automatically shut off the recharge mode when it has reached the maximum change on the batteries, even if that isn't 100%. Any boat mechanic worth his salt would.
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#4 | |
Rear Admiral
![]() Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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![]() Quote:
Its kind of like when you have a circular runner comming towards you and the sound man says nothing :hmm: |
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#5 |
Beach Leaf
![]() Join Date: Apr 2007
Location: Seattle, WA
Posts: 287
Downloads: 11
Uploads: 0
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... or when your crew is at battle stations for 2 days, struggling to stay awake and pushing the limits of human endurance, unable to use the bathroom or eat, and no one bothers to let you know.
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