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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GWX Project Director
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Kriegsfischkutter (Purpose-built for GWX by Ichneumon, Privateer, and Ref)
![]() ![]() Small Vorpostenboot (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() Pelagic Trawler (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() ![]() Raumboot (Purpose-built for GWX by Ichneumon, Privateer, and Ref) ![]() |
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#2 |
GWX Project Director
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Now a special note and special thanks go to AG124 here. It seems to me that warships are much easier to come by than are merchants. AG124 has been quite a trooper building some of the new merchants in GWX to specific low-tonnage requirements to assist in the overall simulation experience. By building merchants to specific weights and sizes... it allows us to produce patrols sailed on upper realism levels to yield more realistic tonnage hauls. Since GWX 1.0 we've done what we could to make lower tonnage ships much more common in convoy composition. Hopefully, in so doing, we've given player awards a bit more meaning as
a little more work must be done to acquire them. On a sad note, in the last two months, while two among our number have narrowly dodged the same bullet... about two days ago AG124's home was virtually destroyed by flooding. I'm sure that you've all heard the saying that "When it rains... It pours." Matey, our thoughts are with you as are our best wishes for a speedy return to normalcy. Merchant ships by AG124: Cyclops Type Collier ![]() ![]() Granville Type freighter ![]() Nipiwan Park Type Tanker ![]() ![]() Intermediate Tanker ![]() ![]() All skins are subject to change without notice. More news when we get around to it. ![]() Last edited by Kpt. Lehmann; 08-03-07 at 12:05 AM. |
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#3 |
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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awsome
![]() ![]() ![]() ![]() ![]() ![]() anny new icebergs to ? :hmm:
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#4 |
Sparky
![]() Join Date: Oct 2005
Location: Johnson City TN
Posts: 155
Downloads: 0
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These look amazing. Absolutely amazing!
As much as i would love for this to be out now...im good with the whole waiting thing. Your mods have already made vanilla SH3 into an incredible game to play. To say this will be icing on the cake i think will be a huge understatement. One question though...can i machine gun the troops in the Higgins boat? lol. P.S. Wasnt the Cyclops type the ship that went "Poof" in the Bermuda Triangle? |
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#5 |
Admiral
![]() Join Date: Apr 2005
Location: Australia:- Sydney
Posts: 2,049
Downloads: 68
Uploads: 0
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Flawless as always GWX Team.......salute
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#6 |
GWX Project Director
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LOL, no there will be no new iceberg types... there are plenty now.
Can you machinegun the troops in the Higgins boats? No, but you can sink the boat. Was the Cyclops lost in the Bermuda Triangle? Yes, in March 1918. The Cyclops collier vessel class included in GWX is based on it. |
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#7 | ||
Ocean Warrior
![]() Join Date: Apr 2007
Location: in my sub
Posts: 2,741
Downloads: 47
Uploads: 0
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#8 |
Weps
![]() Join Date: Oct 2006
Location: Jacksonville, FL
Posts: 351
Downloads: 69
Uploads: 0
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AG124 - thanks for all the blood, sweat and tears. Best wishes to you and your family recovering from the floods.
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