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Old 08-01-07, 11:04 AM   #91
tater
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I agree at some level, pepsi. Of course I also think many of the special ops missions are absurd. Any spy drop offs to japan, and all the harbor photography missions.

the problem would be that if you had a special mission over and over again, not a patrol. Say I fixed all the missions. PH special missions would be early war supply to Bataan, later you'd get some beach defense photog missions (tarawa, etc). Brisbane gets coastwatcher drops, and various Philipines stuff for MacArthur. Ditto Freemantle.

Those would be cool, but if you got "deliver a coastwatcher to Vella Lavella" 5 times in a row... kinda lame.

tater
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Old 08-01-07, 03:47 PM   #92
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Quote:
Originally Posted by mookiemookie
Quote:
Originally Posted by PepsiCan
Maybe it is me, but I can't quite follow you here. What specific items in SH4 do you have an issue with? Is there anything in the list of the first post in the thread that you wish to add something to?
It's not just you. I don't get what he's so upset about either. "Full of sound and fury, signifying nothing" and all that.
I believe it was humour/irony. At least I that's how I got it...

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Old 08-01-07, 07:09 PM   #93
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Quote:
Originally Posted by tater
I agree at some level, pepsi. Of course I also think many of the special ops missions are absurd. Any spy drop offs to japan, and all the harbor photography missions.

the problem would be that if you had a special mission over and over again, not a patrol. Say I fixed all the missions. PH special missions would be early war supply to Bataan, later you'd get some beach defense photog missions (tarawa, etc). Brisbane gets coastwatcher drops, and various Philipines stuff for MacArthur. Ditto Freemantle.

Those would be cool, but if you got "deliver a coastwatcher to Vella Lavella" 5 times in a row... kinda lame.

tater
Or if you have to go photograph Tokyo harbour twice in a row. I would hazard a guess and say more times after that but i died on my way out the second time and started up a new career in a sugar boat and is way more fun.
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Old 08-02-07, 06:49 AM   #94
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Quote:
Originally Posted by nomdeplume
Am I the only one that's disappointed by how completely and utterly unfinished this game is?

Right after installing 1.3, I checked my bank balance and it was no different than before 1.3, just like 1.2 and 1.1 made no difference. I don't understand how a company that claims to want to give its customers enjoyable, quality entertainment products can sell a game like SH4 without making all their customers millionaires!

How the frack is anyone supposed to fully enjoy this game if they have to work for a living?! That's a good 8 hours every single weekday that I have to spend at work instead of stalking Jap convoys, all because Ubisoft couldn't be bothered releasing a finished product which contains everything one needs to get maximum enjoyment from it. Many times during the week I don't have time to play this game AT ALL! How am I supposed to fully appreciate the tension of being hunted, the adrenaline rush of being depth charged, the thrill of seeing (or hearing) your fish tear apart their prized tanker or battleship, or the attention to detail if I'm not able to play it constantly?

So please Ubisoft, we NEED a 1.4 patch. They are fully aware that we're only able to play games in our extremely limited spare time, so releasing a game this fun without also giving us the copious amounts of spare time required to be able to fully enjoy it is simply inexcusable.

I DEMAND PATCH 1.4 MILLION DOLLARS!
And each game should come with a sense of humor as good as yours. You have to excuse these people, especially the moderators, who have had to put with people throwing fits and crying because they can't see the periscopes go up and down if they spend their time in the conning tower instead of fighting their boat. Or they're hysterical about seeing the sun through the conning tower or some other detail inconsequential to how the game plays. Frankly, they're understandably a bit punch drunk right now and aren't ready for spot on humor that illustrates the ubsurdity of complaints by using ubsurdity. I can appreciate their position. I loved your post!
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Old 08-02-07, 06:54 AM   #95
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Quote:
Originally Posted by mookiemookie
MACBETH:
Out, out, brief candle!
Life's but a walking shadow, a poor player
That struts and frets his hour upon the stage
And then is heard no more: it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
I got this! One of the best responses I've ever seen.
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Old 08-02-07, 06:57 AM   #96
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Quote:
Originally Posted by tater
I agree at some level, pepsi. Of course I also think many of the special ops missions are absurd. Any spy drop offs to japan, and all the harbor photography missions.

the problem would be that if you had a special mission over and over again, not a patrol. Say I fixed all the missions. PH special missions would be early war supply to Bataan, later you'd get some beach defense photog missions (tarawa, etc). Brisbane gets coastwatcher drops, and various Philipines stuff for MacArthur. Ditto Freemantle.

Those would be cool, but if you got "deliver a coastwatcher to Vella Lavella" 5 times in a row... kinda lame.

tater
Yup, special missions repeating is not correct. Makes me wonder whether the mission selection is simply a random pick. I have my iPod choosing songs randomly. It's surprising how often it will play the same artist two times in a row

Which files/area holds the missions? And how does the software pick them (for as far as we know)?
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Old 08-02-07, 07:31 AM   #97
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Quote:
Originally Posted by PepsiCan
Quote:
Originally Posted by mookiemookie
MACBETH:
Out, out, brief candle!
Life's but a walking shadow, a poor player
That struts and frets his hour upon the stage
And then is heard no more: it is a tale
Told by an idiot, full of sound and fury,
Signifying nothing.
I got this! One of the best responses I've ever seen.
Hee hee...too bad I used it in response to a post that went waaaay over my head. I completely and totally missed his joke. Ah well.
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Old 08-02-07, 09:43 AM   #98
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Quote:
Originally Posted by PepsiCan
Quote:
Originally Posted by tater
The only thing not on the first post list, and arguably the most annoying bug left, is the repeat mission bug.
To be honest, I am not sure whether that is a bug or a feature. I believe it was on the fix list for patch 1.3. I haven't checked that but if so, a lot of these reports might actually be caused by installation problems.

From what I've read in "Silent Service" most boats patrolled in certain areas (Honshu, Formosa Strait and Philipines were the most common destinations I believe) and most skippers were sent to the same location, time and time again. Only the Narwhal class boats and occasionally some float boats did anything other than patrol an area and rake up tonnage.

Furthermore, special ops like dropping off agents and the like was mostly done by the Australian based boats. Pearl boats rarely got involved except when serving as shields for taskforce operations.

So, it should be repetitive I think. Furthermore, it doesn't really matter where you sink your ships, does it?
Of course this could be a feature. But for example do you find it normal to get the agent insertion every time ? I tried to see how much time it would last. I have done (completed objectives) the mission again and again. I gave up after more than ONE YEAR (in the game). Do you know a real sub which only did agent insertion missions during more than a year ?
There are many evidences that show it is a bug : one of them is every time i come back to harbour I have the same screen with the same medal the same date and the same patrol number. When after 10 (completed) patrols, in December, I am told I have just been awarded for my 2nd patrol in August, I can't tell it's a feature.
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Old 08-02-07, 11:35 AM   #99
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Like I said a few posts back, repeating special missions, like agent insertion and photo missions, shouldn't be repetitive. But having to go to the East China Sea or Formosa Strait should be repetitive as that was the bread and butter of subs.

And yes, there were three subs in the US Navy that did mostly special ops: Narwhal, Nautilus and Argonaut. That happened basically because they were too big and slow (took them ages to dive for example) to do convoy attacks. But the Narwhal class isn't part of the game, so...
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Old 08-02-07, 04:33 PM   #100
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Quote:
Originally Posted by Rockin Robbins
Quote:
Originally Posted by nomdeplume
Am I the only one that's disappointed by how completely and utterly unfinished this game is?

Right after installing 1.3, I checked my bank balance and it was no different than before 1.3, just like 1.2 and 1.1 made no difference. I don't understand how a company that claims to want to give its customers enjoyable, quality entertainment products can sell a game like SH4 without making all their customers millionaires!

How the frack is anyone supposed to fully enjoy this game if they have to work for a living?! That's a good 8 hours every single weekday that I have to spend at work instead of stalking Jap convoys, all because Ubisoft couldn't be bothered releasing a finished product which contains everything one needs to get maximum enjoyment from it. Many times during the week I don't have time to play this game AT ALL! How am I supposed to fully appreciate the tension of being hunted, the adrenaline rush of being depth charged, the thrill of seeing (or hearing) your fish tear apart their prized tanker or battleship, or the attention to detail if I'm not able to play it constantly?

So please Ubisoft, we NEED a 1.4 patch. They are fully aware that we're only able to play games in our extremely limited spare time, so releasing a game this fun without also giving us the copious amounts of spare time required to be able to fully enjoy it is simply inexcusable.

I DEMAND PATCH 1.4 MILLION DOLLARS!
And each game should come with a sense of humor as good as yours. You have to excuse these people, especially the moderators, who have had to put with people throwing fits and crying because they can't see the periscopes go up and down if they spend their time in the conning tower instead of fighting their boat. Or they're hysterical about seeing the sun through the conning tower or some other detail inconsequential to how the game plays. Frankly, they're understandably a bit punch drunk right now and aren't ready for spot on humor that illustrates the ubsurdity of complaints by using ubsurdity. I can appreciate their position. I loved your post!
I'm with RR: I don't see what people are finding to argue about. nomdeplume's post was brilliantly funny.
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Old 08-02-07, 05:08 PM   #101
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Having missions repeat sometimes is not a bug. It pulls randomly from a list based on date ranges of available missions. If there are 4 zones available in a given time period, then you will get a mission from one of those areas. Within the areas, there can be several missions you might get.

If it worked properly, you could indeed get the same patrol zone a few times. Patrols are some of the more common mission types. If there is a 1 in 30 chance of a particular agent insertion, and you get it 6 times in a row, something is broken, period. Yes it is possible, but it should be very very rare. Many people see this problem, however, it isn't that rare.

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Old 08-02-07, 08:03 PM   #102
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Default Added it to the list

I added it to the list in the first post.
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Old 08-14-07, 08:24 AM   #103
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Quote:
Originally Posted by Nightmare
Quote:
Originally Posted by John Channing
I really wish two things....

1) Someone could tell me what are all of these critical show stopping bugs that are so capable of twisting so many pairs of panties?
There aren't any big showstoppers that are left. The radar being completely useless has been fixed, not to mention an improved interface. The fast/slow torpedo selector resetting bug has been fixed. The AI has been improved so as to not sit around with a thumb up their nose while you torpedo the whole convoy.
Wrong. There is the repeating missions bug. The one thats filling up the last 4 pages of this thread. Maybe lay of the <Edited... JCC> for a while, your vision seems to be suffering

Quote:
Originally Posted by Nightmare
Quote:
Originally Posted by John Channing
2) Why I am on my first career, 4th Submarine (S -37, USS Snapper, USS Drum and now USS Balao), 10th patrol and have never had a repeating mission or been retired?

JCC
That’s because you probably actually follow your orders and complete your objectives. As long as I’ve completed my objective and radioed back to base I’ve never been give the same mission twice in a row. As a matter of fact, I’ve never been forced to retire either.

I’m really beginning to wonder if the whole repeating mission/retire bug is due to people not understanding how the game works.
Wow, getting strong pings from a < Edited JCC> ...off my starboard. Please don't insult my intelligence, and everyone else's that has complained about this bug. I am annoyed enough as it is. If you have not had it count yourself lucky.

As for people claiming this bug is a 'feature', do your crews a favour and drown yourself at sea. The devs did not create half a dozen missions in a dozen different locations, just to then send people to the same spot time and time again to do the same thing. That may have happened in real life, but this is a game, which people play to escape from the monotony of life. If I wanted to spend months on end living in boredom, with the threat of death looming over me, I would have joined the Navy, or maybe engaged in a conversation with you.

have a nice day y'all

Last edited by John Channing; 08-14-07 at 12:04 PM.
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Old 08-14-07, 08:43 AM   #104
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Charming.

The repeating missions bug is certainly interesting. I've experienced it once, I think, in the months I've been playing SH4, and I only got it a few times in a row. If I get a mission to somewhere I don't want to go, I ignore it. I can understand that it would be annoying, but it's certainly not a show stopper for at least a few "lucky" people. And, there's not much joy to be had in completing missions, anyway; a few hundred extra renoun. It doesn't seem to actually affect anything else, so I see it as more of a suggestion as to where it might be worth going.

On the other hand, I continually receive commendations for my "1 war patrol", despite being on my 3rd or 4th in my current career. There's definitely something warped there. Would be nice if it was fixed, but it's just stupid, not a show-stopper.
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Old 08-14-07, 02:38 PM   #105
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Quote:
Originally Posted by harrymanback
Quote:
Originally Posted by Nightmare
Quote:
Originally Posted by John Channing
I really wish two things....

1) Someone could tell me what are all of these critical show stopping bugs that are so capable of twisting so many pairs of panties?
There aren't any big showstoppers that are left. The radar being completely useless has been fixed, not to mention an improved interface. The fast/slow torpedo selector resetting bug has been fixed. The AI has been improved so as to not sit around with a thumb up their nose while you torpedo the whole convoy.
Wrong. There is the repeating missions bug. The one thats filling up the last 4 pages of this thread. Maybe lay of the <Edited... JCC> for a while, your vision seems to be suffering

Quote:
Originally Posted by Nightmare
Quote:
Originally Posted by John Channing
2) Why I am on my first career, 4th Submarine (S -37, USS Snapper, USS Drum and now USS Balao), 10th patrol and have never had a repeating mission or been retired?

JCC
That’s because you probably actually follow your orders and complete your objectives. As long as I’ve completed my objective and radioed back to base I’ve never been give the same mission twice in a row. As a matter of fact, I’ve never been forced to retire either.

I’m really beginning to wonder if the whole repeating mission/retire bug is due to people not understanding how the game works.
Wow, getting strong pings from a < Edited JCC> ...off my starboard. Please don't insult my intelligence, and everyone else's that has complained about this bug. I am annoyed enough as it is. If you have not had it count yourself lucky.

As for people claiming this bug is a 'feature', do your crews a favour and drown yourself at sea. The devs did not create half a dozen missions in a dozen different locations, just to then send people to the same spot time and time again to do the same thing. That may have happened in real life, but this is a game, which people play to escape from the monotony of life. If I wanted to spend months on end living in boredom, with the threat of death looming over me, I would have joined the Navy, or maybe engaged in a conversation with you.

have a nice day y'all
Well, I guess I can take some time off from my <Edited JCC> and control my <Edited JCC> tendancies to direct you to this thread.

http://www.subsim.com/radioroom/show...d=1#post621305

As far as the rest of your comments go please check your PMs.

Thanks

JCC
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