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Old 07-31-07, 05:09 AM   #11
Beery
Admiral
 
Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
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Quote:
Originally Posted by nimitstexan
Well, i'd argue that a single cargo ship should have very little chance of spotitng a scope in rough seas and fog, especially when I looking through the scope can barely see them.
I agree. In fact I'd go further. Contrary to many people's complaints that the 1.2 visual detection was set too low I'd say it was about spot-on. SH4 version 1.3 has catered to popular demand while making the game less realistic and less playable. The whole point of a periscope is that you should be able to pop it up within 1000 yards and most often it WON'T be seen. Lookouts are scanning the horizon and 360 degrees around the ship and all the way from the horizon to the ship. If the sub is stationary the chances of seeing a periscope are poor even at 20 yards in broad daylight in optimal conditions!

It should not be easy for a ship's crew to spot a periscope.

I don't even know how to mod this. I kept the AI visual abilities the same from 1.28 to 1.31 so that's not where the devs made this change.

This sort of stuff really pisses me off. I mean in my view this was something that didn't need fixing.
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