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#11 | |
Commodore
![]() Join Date: Jul 2006
Posts: 625
Downloads: 5
Uploads: 0
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![]() Quote:
Let me clarify something. Flooding is the primary mean of sinking but its not the only one. Fuel and Ammo can explode and cause overhelming flooding or even break the ship in two parts and sink it in a matter of seconds. Some ships will take hours but thats not the rule and you can always speed it up by giving it more. "Sinking for hours" is something you will rarely see. In example when you hit something big with only one torpedoe. You can wait for hours and it might sink. Or you can just give it another torpedoe and kill it instantly. You can speed up the process at any time. Ive recomended using 3-4 torpedoes for a big ship. That doesnt mean it is the minimum. They can also be sank by only one if you hit them right. Ive said it can take hours to sink them, yes but thats not the rule. Even big ships can be taken down in few minutes it depends how you hit them. Small ships in example will in 90% of cases sink from one torpedoe. And they will never take more then two. So i dont think it is necessary to return their hitpoints. Ships that are killed by hitpoints sink in a very unrealistic way. Like a stone. Because when they lose all their hitpoints all their compartments are instantly destroyed. |
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