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Old 07-21-07, 11:18 AM   #16
CaptainCox
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MAN! Just saw this...to late
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Old 07-21-07, 12:59 PM   #17
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I'm confused.

Is there a fix for the animated periscopes or not and if so will it work with Captain Cox's mod "PULL DOWN PACIFIC MAP for SH4 for Patch V1.3 REVISION A" ??




Go Modders, go.


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Old 07-21-07, 01:02 PM   #18
CaptainCox
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Yes of course it will work! ANVART is the hero of the today I would say (whoops that rimed ) Get hes periscope animation fix...its plain AWESOME!...
http://www.subsim.com/radioroom/showthread.php?t=118978
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Old 07-21-07, 01:08 PM   #19
Elder-Pirate
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CaptainCox, D/L now.
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Old 07-21-07, 03:13 PM   #20
Ducimus
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Quote:
Originally Posted by Lt commander lare
THANKS DUCIMUS FOR FIXING THIS AND THE REST OF THE MODDING COMMUNITY AS WELL GOOD LUCK AND GOOD HUNTING

LT COMMMANDER LARE
I just have to say, i didnt' fix jack schitt. Anybody can reinstall SH4, and grab the CT dat files.

I also have to say, im really surpised Anvart got this working. I was told that the periscope animations were not in the dat file, so i thought the issue an impossiblity. (how can you fix what your told is not there?) But apparently things were there, although i don't think anyones really going to miss the periscope handle animation.
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Old 07-22-07, 12:06 AM   #21
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Look.. I don't want to sound like a party pooper.. but if your going to call this a fix then your wrong, This fix breaks other stuff ingame so its not a fix but a work-a-round mod at best. "Sorry but I'll pass.
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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Old 07-22-07, 12:19 AM   #22
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breaks other stuff in game ???

working just fine to me
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Old 07-22-07, 12:31 AM   #23
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Missing lables, lights in the wrong place, changed 1.3 3d layout an so on, like i said a work-a-round not a fix.
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It denos't mtater waht oredr the ltteers in a wrod are, it's olny iprmoatnt taht the frist and lsat ltteer be at the rghit pclae.The rset can be a total mses and you can sitll raed it wouthit porbelms.Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
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Old 07-22-07, 01:38 AM   #24
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Quote:
Originally Posted by flyingdane
Missing lables, lights in the wrong place, changed 1.3 3d layout an so on, like i said a work-a-round not a fix.
What the h@ll are you talking about. The fix is here:

http://www.subsim.com/radioroom/showthread.php?t=118978
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Old 07-22-07, 03:38 AM   #25
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I'm the one to tell Ducimus this can't be done, so you should blame me.... Our modders never cease to amaze me :O I need to look into this AGAIN.
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Old 07-22-07, 03:43 AM   #26
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Yeah, Anvart's quite a character
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Old 07-22-07, 03:57 AM   #27
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WOW! @elanaiba you guys should mabye ask Anvart to do some "skunk work" projects for you
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Old 07-22-07, 02:26 PM   #28
Anvart
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Quote:
Originally Posted by CaptainCox
WOW! @elanaiba you guys should mabye ask Anvart to do some "skunk work" projects for you

CapCox, you confuse me...
It's very simple job...
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Old 07-22-07, 02:47 PM   #29
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Quote:
Originally Posted by flyingdane
Missing lables, lights in the wrong place, changed 1.3 3d layout an so on, like i said a work-a-round not a fix.
Don't know what planet your on but the rest of us are on earth. :hmm:
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Old 07-23-07, 01:28 AM   #30
CaptainCox
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Quote:
Originally Posted by Anvart
Quote:
Originally Posted by CaptainCox
WOW! @elanaiba you guys should mabye ask Anvart to do some "skunk work" projects for you

CapCox, you confuse me...
It's very simple job...
I am sure it is...for some
If the Dev's would have thought it was such an easy job...well then they would have fixed it very fast...no? :p

@all the Dev's. This is of course intended as sarcasm
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