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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Here's my crazy idea. I like to run around in the happy hunting ground of Nip aircraft with decks awash: keel depth 35ft. This way I keep running on diesel, I can use my radar and the splash keeps my lookouts cool in the hot sun. Wouldn't it be nice to have a button or key command to dive or ascend to 35 ft? Also, this depth might be different for different models of subs, so the same command should work for decks awash on all the different classes of submarines. That's my suggestion. I will now put on my helmet and you may all begin throwing rocks.
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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#2 |
Eternal Patrol
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You know of course if they could really have done it that way they would have. Decks Awash greatly increased the chance of flooding the engines (literally). It was usually used to lower the profile while approaching enemy traffic in calm seas at night, and necessitated the use of batteries and low speeds.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 | |
The Old Man
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Your post above made me wonder - would there be a way to mod the depth at which the diesels switch over to the electric motors so you could still be "surfaced"/decks awash but running on electrics? It'd be great if you could separate that from the crew heading below, but even if the crew going below is hardcoded to happen at the same time, at least you could conn the boat yourself while truly decks awash during that sort of night/calm approach.
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#4 |
Navy Seal
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Seems like I've read of running on diesels while decks were awash. I'll have to skim my library and find out what the various captains have to say. It seems to me that in the game the depth the diesels quit and electrics kick in is somewhat variable between 25 and 35 feet. I just switched from a Tambor to a Gato, so I'm not sure about the Gato yet. It's a great way to slink around in the daytime preserving full batteries for the attack and evasion to follow. But I better hit the books. I like to stick to historical methods, even when the game lets you differ.
Speaking of historical methods, I was reading "Thunder Below" by Admiral Eugene Fluckey, personally given and autographed by the Admiral to my wife's grandfather, Warren R Watkins, who served aboard USS Kraken. I had thought this was a tactic of the Flasher, but now find instead it was Capt Fluckey of the USS Barb that would extend his search radius by fully extending his observation scope while on the surface. He called this "high periscope watch" and it was SOP aboard his boat. He credited it for doubling his effective search radius. Unfortunately when I try the technique in SH3 and SH4 I find no advantage. Anybody else try this method for extending the horizon, and what did you find?
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS Last edited by Rockin Robbins; 07-17-07 at 12:28 PM. |
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#5 |
Captain
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As the creator of the Decks Awash mod for SHIII (toots own horn
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"Hit Shokaku class carrier with three out of six torpedos. Recieved 105 depth charges during three hour period. Heard four terrific explosions in the direction of target, two and one half hours after attack. Believe that baby sank!" Lieutenant Commander Herman Kossler USS Cavalla |
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#6 |
Grey Wolf
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You do realize of course, that by running with 'decks awash', you increase the chances of one of your crewmen being knocked out of the tub by a leaping sturgeon?
I'm all about crew safety.... ![]()
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#7 | |
Sea Lord
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![]() But Kretschmer was a fox that sort of invented night time surface attacks...in the end he caught it because of an officer that missundertood an order and ordered to dive. The "U-Boot" was directly picked up by "ASDIC" and that was that. He spent 5 years as a prisoner of war in Canada. Back to topic ![]() |
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#8 | |
Eternal Patrol
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I think that surface 'decks awash' attacks used electrics mainly because of the noise and smoke factors. One thing I am sure of is that they didn't "run all over the oceans" in that condition, just so they could dive faster.
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#9 |
Ace of the Deep
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I agree. Decks awash=loss of bouyancy=a big wave poops you and you're submerged minus one watch crew. From the reading/interviews/studying I've done I'd have to say decks awash was only used for attacks--and almost always with electrics engaged.
However--it wasn't uncommon to be "a little" flooded down while on routine patrol. The tanks were typically blown completelt dry only when speed and full fuel efficiency was required such as an end-around or in transit. So you can keep a little water in your negative bouyancy tank ![]() Cheers! Peto PS: The reason most skippers dove all day wasn't just so they woul;dn't get bombed by aircraft but to avoid detection altogether so shipping wouldn't be routed around their location. Not that the AI is aware of that in the game--it's just an observation. |
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#10 |
Master of Defense
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Come on, guys. Don't you remember the movie where John Wayne tied himself to the periscope shears and conned the boat at periscope depth while in Tokyo Bay?
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#11 | ||
Loader
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This shows that at least the Dutch were traveling this way sometimes at least when planes were expected. This, however, does not indicate (though it could be assumed by the speed) that they were using their diesels. As far as I can tell, the running of decks awash with the diesels did not begin until the creation of the snorkel. If you can find it, you should try to read the article, "Give Credit Where Credit Is Due" by Mark C. Jones. This appears in "The Journal of Military History - Volume 69, Number 4, October 2005, pp. 987-1012". This article describes the role of the Dutch in the invention of the sub snorkel (and how the Germans took their idea from the Dutch). Well, Have fun ~F~ |
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#12 | |
Grey Wolf
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Location: Deep Waters
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#13 |
Navy Seal
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Wow! What a great discussion this has turned out to be. Yup, I totally agree that we should confine ourselves to historical methods. And history seems to bear out that this is a limited tactic used in special conditions, always in calm seas, usually while engaged in an attack, usually on electrics. Unfortunately, the game has no system to keep us honest, so we're all on the honor system. The game's safety system is the very high fuel consumption while in this condition. Beware of that! The same throttle position for 12 knots on the surface gets you less than 5 flooded down.
I don't think the game is fun when you cheat anyway. I'm playing to experience the same frustrations and trials that the real skippers did. I'm going to experiment with partially flooded down states to see what it does to dive times. 25' or so should keep the deck dry but allow fast dives, but like everything else in the game, experimentation is called for. I always crash dive and catch her at periscope depth as best I can. Usually I overshoot by 10' or less, so that's not too bad. I agree that depth control is pretty good, although if I'm descending from the surface sometimes I'll unexpectedly pop back up to the surface. If I'm going to be decks awash I like to ascend into it and have had no trim problems that way. Anybody try the "high periscope watch" technique on the surface, ala Gene Fluckey? I messed around with it a bit last night with a convoy on the horizon and I didn't think I gained anything from the scope 20' in the air that I couldn't see from the deck. That's a shame if true. Always looking for a historically justified edge!
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Sub Skipper's Bag of Tricks, Slightly Subnuclear Mk 14 & Cutie, Slightly Subnuclear Deck Gun, EZPlot 2.0, TMOPlot, TMOKeys, SH4CMS |
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