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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Jul 2007
Posts: 121
Downloads: 0
Uploads: 0
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Wish I'd read this earlier...
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169th Recce Troop "Only In Death Does Duty End" |
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#2 |
Planesman
![]() Join Date: Nov 2006
Location: Melbourne, Australia
Posts: 197
Downloads: 5
Uploads: 0
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I've never tried this, but I'm surprised it works.
For me if the target is at the edge of visual range I always had problems maintaning the lock for long enough for the WO to get a solution. |
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#3 |
Samurai Navy
![]() Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
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I didnt know, and dont care, takes away the fun!
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#4 |
Commodore
![]() Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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If I activate my deathstar mod, I can blow away an entire convoy with a single shot, on any ocean on this globe...
Takes away a bit of the fun as well...
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Daddy cool ![]() |
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#5 | |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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![]() Quote:
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#6 |
Sea Lord
![]() Join Date: Sep 2006
Location: Adelaide, South Australia
Posts: 1,951
Downloads: 207
Uploads: 0
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....... a long while.
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