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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#5 |
Subsim Aviator
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working on a "do-over" now... it is not my design though.
seems a young russian gentleman who posted several times on this site about creating a playable bismarck actually pulled it off, he posted his early betas here (steerable ship but no guns i think) and then just faded away. I think he had a hard time with english and made his way to a russian SH3 forum. Since then he has perfected the files and managed to come up with an almost fully armed bismarck capable of steering, speed changes, crew orders just like in the game, and 4 big turrets that fire at a rate of about 2 rounds per second. I was able to completely RUIN the entire convoy in "happy times". though i took some hits and had a couple of fires dealing with the escorts was a matter of determining range and putting shells on target. It is there on the russian web page that i found his files, except for a few lines, the readme files were in russian text, but in what few english portions there were i determined that this could only be used on a clean install and the file names were all in english and had to overwrite what was already in SH3. i think that installing a "clean" install next door to GWX caused stability issues... im trying again now.
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