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Old 07-15-07, 12:09 AM   #1
GoldenRivet
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Default I have a playable hipper and bismark!

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Old 07-15-07, 12:59 AM   #2
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Yes .....
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Old 07-15-07, 01:12 AM   #3
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Well... HAD a playable battleship bismarck.

Only seems to work with stock version of SH3

Runs smoothly but slow in turns... all the big guns work and track and attack targets that you designate through the binoculars... also you can man two of the big turrets yourself. They fire at an insanely rapid rate though.

Played "happy times" mission a couple of times and completely destroyed the entire merchant fleet and all the escorts. took a few good hits but when you aim all those big guns at the DEs it just obliterates them.

After playing a couple of happy times missions and trying it out - i chose to exit the game to come on here and post the finding. but when i was in the exit process there was a stutter then a CTD.

now when i run SH3 everything goes fine til you get in a mission and it pauses and you cannot un -pause it.

Going to reinstall and see if that has any effect.
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Old 07-15-07, 01:33 AM   #4
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Default Sounds interesting!

when you desig,, all your turrents come to bare (if in a broadside target that is)

sounds very interesting, I look forward to your results and publishing
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Old 07-15-07, 01:46 AM   #5
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working on a "do-over" now... it is not my design though.

seems a young russian gentleman who posted several times on this site about creating a playable bismarck actually pulled it off, he posted his early betas here (steerable ship but no guns i think) and then just faded away. I think he had a hard time with english and made his way to a russian SH3 forum.

Since then he has perfected the files and managed to come up with an almost fully armed bismarck capable of steering, speed changes, crew orders just like in the game, and 4 big turrets that fire at a rate of about 2 rounds per second. I was able to completely RUIN the entire convoy in "happy times". though i took some hits and had a couple of fires dealing with the escorts was a matter of determining range and putting shells on target.

It is there on the russian web page that i found his files, except for a few lines, the readme files were in russian text, but in what few english portions there were i determined that this could only be used on a clean install and the file names were all in english and had to overwrite what was already in SH3.

i think that installing a "clean" install next door to GWX caused stability issues... im trying again now.
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Old 07-15-07, 02:26 AM   #6
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Did he change the control rooms at all, periscope, TDC etc?
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Old 07-15-07, 02:59 AM   #7
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here is what you will get with the mod.

basically this is a Type IXB / VII interior... but you will spend little time in there.

All the big guns are playable and can shred a merchant in one salvo of 2 shots.

The UZO view is all the same, conning tower is all the same except there is a battleship all around you.

Point at targets with the binoculars and select them and give orders just as you would to the deck gun crew. All of the guns will train on the target and fire. Reloading times were tweaked and 16" guns modded. so no more machine gun uber cannons.

You can man any of the 4 turrets yourself.

So far i have not found a model with AA guns or smaller cannons on board.

great fun though!!!

also i should mention this is NOT JSGME or GWX compatible - nor is it compatible (from what i gather) with any other supermod - must be a clean version of SH3.
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Old 07-15-07, 03:44 AM   #8
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when I looked at this it was just the sub with two heavy twin
turrets and lots of visual obstruction but no ship body model.?

are you saying the version you have actually shows a ship hull?
M
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Old 07-15-07, 04:01 AM   #9
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what im saying is the version i have..

when in outside view essentially IS the bismarck.

There are 4 working turrets all of which can be manned by the player (only one of which has a range finder reticle) any time your in the interior of the ship it looks like a sub. there are NO AA guns and the smaller 5" guns are not there either just blank mounts where the guns should be.

aside from that ... from all other views it is a battleship.

screenies to come in a bit if someone can remind me how to take screen shots in the game.
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Old 07-15-07, 09:47 AM   #10
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to take a screenie (without gui) first hit Numpad del to remove gui

then to take the screenies hit F11

its a good idea to convert them to jpegs

then to post online you need to upload them
to a service like photo bucket or image shack
once thats done you will be able to post it
on threads using the img cde or url link
provided by whichever online photo service
you choose.
MM
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Old 07-15-07, 10:29 AM   #11
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Quote:
Originally Posted by Mush Martin
to take a screenie (without gui) first hit Numpad del to remove gui

then to take the screenies hit F11

its a good idea to convert them to jpegs

then to post online you need to upload them
to a service like photo bucket or image shack
once thats done you will be able to post it
on threads using the img cde or url link
provided by whichever online photo service
you choose.
MM
Just in case MM, I think it's CTRL+F11 to take a screenshot...
I am not sure, I will check it right away....
Yep, it's CTRL+F11
CapZap
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Old 07-15-07, 02:49 PM   #12
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working on screenies now they will be up in about 10 minutes

time now: Sunday July 15. 19:50 Zulu
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Old 07-15-07, 03:01 PM   #13
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http://ritterphotos.blogspot.com/

Screen shots in order of appearance (click to enlarge each); I left the interior out as it is unchanged

1. Conning tower facing forward
2. Conning tower facing aft
3. Bow angle
4. Stern angle (Note the lack of AA and 5" guns)
5. Aiming down turret A
6. Ramming a tanker
7. Splitting said tanker in half and rolling her over
8. Turret taking out a medium cargo in a bad way

enjoy!
sorry it took so long - i couldnt recall which key took screen shots in SH3 until i saw this post... used fraps to get the shots.
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Old 07-15-07, 03:59 PM   #14
Mush Martin
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Ooops thanks Capzap.

wow GR thats pretty I must have missed something
in the set up as I never got the ships hull to apppear...weird.

Looks good though.

MM
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Old 07-15-07, 05:48 PM   #15
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Default can you post a link!

Hi

Can you post a link to wehre this addon is located??

thank you
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