![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#10 |
Black Magic
![]() |
![]()
I'm looking for a little more information on object positions. This is the hex code for the location of the left side smoke of my dual exhaust VIIb sub mod currently:
00000238h: B0 48 BD BD 31 08 2C 3D 1F 85 3B C0 CD CC AC 3F ; °H½½1.,=.…;ÀÍ̬? 00000248h: 00 00 00 00 00 00 00 00 ; ........ X offset from parent is B0 48 BD BD y offset from parent is 31 08 2C 3D z offset from parent is 1F 85 3B C0 degrees XY rotation is CD CC AC 3F degrees XZ rotation is 00 00 00 00 degrees YZ rotation is 00 00 00 00 And this is the hex code for the location of the right side smoke of my dual exhaust VIIb sub mod currently: 00000f23h: 40 C4 BD 3D 31 08 2C 3D 1F 85 3B C0 CD CC AC 3F ; @Ľ=1.,=.…;ÀÍ̬? 00000f33h: CD CC AC 3F 00 00 00 00 00 00 00 00 ; Í̬?........ X offset from parent is 40 C4 BD 3D y offset from parent is 31 08 2C 3D z offset from parent is 1F 85 3B C0 degrees XY rotation is CD CC AC 3F degrees XZ rotation is CD CC AC 3F degrees YZ rotation is 00 00 00 00 As you can see from this picture the object positions and degrees rotations need help. Problem is I don't understand how to change the values: ![]() my question is how do you convert the above to meaningful (decimal) numbers to work with? Like how can I convert the z offset above into a number that I can depict in my head? If I wanted the XY rotation to be 45 degrees how do I calculate this and turn it into a hex value? Say I have a VIIb sub and I want to place an object halfway between the end of the ship and the conning tower (is that x, y or z offset?) and I wanted to place it a distance out to the right (looking from the rear of the sub forward) that is parallel with the right side of the conning tower (again is that x, y, or z offset?) and a distance from the water that is parallel with the top of the rear of the sub (x, y, or z offset??). How do I calculate this and turn it into a hex value? this plane is ? | | | ^ ( ) <--- sub \ / ------------ this plane is ? \/ ' ' <--- props How would you denote (pictorally) the degrees XY, XZ, and YZ rotations? I'm trying to understand this and having a hard time. I need this information for my dual exhaust VIIb sub mod. I have made the dual exhaust work now I just need to locate them in the right spots. ![]() ![]() Last edited by TheDarkWraith; 07-12-07 at 01:30 AM. |
![]() |
![]() |
|
|