![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
In a very heavy weather I let them go, hit the TC and watched. We end up heading 60° of given course... probably we would be doing circles soon... |
|
![]() |
![]() |
#2 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
|
![]()
It's not really surprising... Imagine that, you are caught in a storm, not the most terrific one, but a serious, wind speed 15m/s which is equal to a 10 in Beaufort scale, with a surg of 7-8 m. And you have to keep the course on, say, 0°... but the wind is blowing straight port, and so is the surg direction. The ship will easily show a helms compass moving from 355 to 05, and you will try to keep it in the average position.
Your speed is slow, 7-8 Knts, with sudden acceleration and short braking when the fore hit the wave, the ship isn't really well responding to the helms. This is modeled in the game by a 1-2° drift per hour for an average distance of 31-32 km, which seems very close to the reallity. I don't think that high TC (I mean 256<, never play above) have any influence on that. But for sure if you let her go for 15 or 20 hours in a raw whitout giving any corrections, you can easily be out of course for 30-40°. Major rule for the RealNav navigator : in a storm, stay on the bridge, or you will get lost. |
![]() |
![]() |
![]() |
#3 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
|
![]()
The thing is that noone says the subs behaviour under stormy conditions is unrealistic. It's just tiring to play sometimes if you have to click on the compass every 2 seconds under 128x TC.
Imagine that if you want to travel over to NY and the storm wouldn't end for 1-2 weeks. That's where it isn't fun to play anymore so we would like to give the task of keeping course trustfully in the hands of our helmsmen ![]() |
![]() |
![]() |
![]() |
#4 |
Medic
![]() Join Date: Jan 2006
Posts: 164
Downloads: 63
Uploads: 1
|
![]()
But you can as the compass give you your true heading. It's just a matter to make one correction point every day.
If you travel to NY, roughly, you will get a 270° heading. After the first day of storm, you find a 260° heading. Well, you spot your new estimated position. You set a new course to, say, 280°. 24H later you find a 282° true heading. New correction and so on. |
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
|
![]()
I know that the compass gives the correct absolute heading of your sub. But the matter cannot be solved that easily by correcting the course once a day because of the thing that Hadrys said sometimes he got off course by 60° (I assume he meant in far less than a day).
Also if you correct an error of 10° in your course by 10° in the opposite direction you want to travel you produce even more error because the course changes slightly over time and not abrupt all at once. But I don't know how big this error would be in the last case this might be the smallest problem overall. |
![]() |
![]() |
![]() |
#6 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
Problems produce problems. If we assume a correction once a day that would be: we are +10 so for the next day go -20. But under condition that speed, sea state etc are the same. So the only way to navigate properly in heavy weather is to constantly click the compass. I can see that when allowing up to 3-5° divergence in 128 (256max) and than clicking -3-5° should give a nice accuracy but this is insane when you need to go 5000km even in a straight line!!! Add up to this plane attacks after max 2hrs on the surface (maybe 4 during night above 60°N which isn't that dark...). |
|
![]() |
![]() |
#7 |
Ace of the Deep
![]() Join Date: Jul 2005
Location: Germany's oldest city alive
Posts: 1,066
Downloads: 57
Uploads: 0
|
![]()
I really don't know in which RealNav thread to write, there are at least 3 big ones of them.
I have a little suggestion as I made a little mistake while playing yesterday: I accidently deleted all my drawings on the nav map with the stupid delete-all button (which doesn't even ask if you REALLY want to erase EVERYTHING ![]() In the ...\data\Menu\*_menu.txt files are the functions of these buttons listed, I commented out the ones which refer to the everything-eraser. To be sure I did that in the de_menu.txt and the en_menu.txt although just the de_... should be used in my case. Didn't test it yet, will do it later. Did you erase your entirecourse plottings from weeks of patrolling accidently ? This is really frustrating. I don't want to redraw it from my written log book either. |
![]() |
![]() |
![]() |
|
|