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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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Okay what this does is it gives you the exact location of every Jap
Airbase in the game and makes them show up on your Sub's Nav map. I also with the help of Captain Cox made 2D images of Airbases with a Flag of that country. This MOD will show you where and when an Airbase is taken by the JAP's and when I release the second part of this MOD it will also Show you when the Allies have control of the Airbase as well. This Mod is a combination of ingame reference and Historicle reference for Airbases times of who controls what VS our in game briefings and the big NAV map that comes with the game. I removed Airbases that were not on the big map and added a couple to match our briefings like in the Solomons and Added one for IWO-Jima because that is the whole reason why we took that Island in the first place and to honer the men that died there just for that purpose. This is JSGME ready but you (MUST BE IN PORT) with the game turned off to apply it to your game. Now you have 2 VS of this MOD VS1 is the name of Airports with more complex images and VS2 is much simpler with just a Symbol for the AirBases but it does say SAB, NAB or LAB for small Normal or Large Airbase. Enjoy guys and I am working on the Alied one as you read this and also a version that only shows a RED or Gree or Blue Plane instead of the wording. Here is the link to the Jap Portion of this MOD VS1: http://files.filefront.com/DRB+JAP++Aircover+V1rar/;7953154;;/fileinfo.html And as requested by several people here is VS2 with screen shots below: http://files.filefront.com/DRB+JAP++Aircover+V2rar/;7954109;;/fileinfo.html Here is a link to both JAP and Allied NAV Map mod's combined: http://files.filefront.com/DRB+JAP+US+GB+Airbases+VS2rar/;7962587;;/fileinfo.html Link to latest and last and best VS for a long time guys! http://files.filefront.com/DRB+JAP+US+GB+Airbases+VS3rar/;7973212;;/fileinfo.html VS2 Screen shots: ![]() ![]() ![]() Last edited by leovampire; 07-06-07 at 02:30 AM. |
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#2 |
Sea Lord
![]() Join Date: Feb 2007
Location: A Swede in Frankfurt am Main
Posts: 1,897
Downloads: 4
Uploads: 0
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![]() ![]() Keep it up, and my the force be with ya for installment 2 of this mod ![]() |
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#3 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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![]() ![]() Small Airbase look for JAP's ![]() Normal airbase look for JAP's ![]() Large Airbase look for Jap's ![]() These are screen shots of VS 1 of the MOD Last edited by leovampire; 07-03-07 at 04:06 PM. |
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#4 |
Lucky Jack
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Look forward to seeing this in the game next time I set sail, well done.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#5 |
Canadian Wolf
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Nice work
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#6 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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By any and all after all this is for all of us to enjoy
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#7 |
Sea Lord
![]() Join Date: Jan 2002
Location: San Martin de los Andes, Neuquen, , Argentina.
Posts: 1,962
Downloads: 10
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Many thanks for job and effort !!!!
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#8 |
Captain
![]() Join Date: May 2007
Location: Romania
Posts: 492
Downloads: 0
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So much text
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#9 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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So there will be a choice between 2 MOD's. One with the Names of the Airbases and a 2D Image of the bases LG NOR and SM or just a Colored Plane Symbol for the Airbases and no way to know it's size.
Thanks to Captain Cox again for the 2D Images and his help. |
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#10 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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Airbases in the game should have it done and up for everyone today.
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#11 |
Lucky Jack
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leovampire, I in-counted a problem with your mod last night. Loaded up as you said the details came up on the map alright but my nav tool would not work and the sub went into start stop start stop. After I un-installed your mod every thing went back to normal, any chance you may know what caused the problem?
__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#12 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
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What do you mean start stop start stop? And in my own game all the
NAV tools work okay and I install all my mods just like everyone elses on my own game to make sure it works okay with JSGME. I will ask Redwine and Bindo how it is working for them and see if they encountered any problems. |
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#13 |
Commodore
![]() Join Date: May 2007
Location: Where you don't see me
Posts: 607
Downloads: 23
Uploads: 0
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No problems for me. When I fire up the game and descent to the sub (after leaving the office) I have a slight delay when I try to zoom in on the navmap. This happens only once after every "fire up". No further problems on my side.
I love this mod, and I agree with switch.dota about the text, the symbols look alot better imo. Leo, you rock. Reg Bando |
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#14 |
Seaman
![]() Join Date: Jun 2007
Posts: 41
Downloads: 0
Uploads: 0
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I started a new campaign with your mod and found that the Japanese have airbases in the Solomons on 8 December 1941!
Horst |
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#15 |
Eternal Patrol
![]() Join Date: Apr 2007
Location: Waterbury, CT. USA
Posts: 2,336
Downloads: 0
Uploads: 0
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File because the Hanira port there in the game is controled by the Japs that early in the other game layers as well.
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