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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Planesman
![]() Join Date: Jun 2007
Location: Niedersachsen, Germany
Posts: 186
Downloads: 12
Uploads: 0
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For GWX 1.04 I would like to have as many features as possible made 'optional' (via JSGME) so you can choose your individual settings for the game.
![]() I liked the way it was done with a few additional features in GWX 1.03, like 'light harbour traffic' which really improved my game performance. Otherwise it would have been a slideshow. Just my two cents. Thniper
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"I cannot but conclude the bulk of your natives to be the most pernicious race of little odious vermin that nature ever suffered to crawl upon the surface of the earth." ------------------------------- Jonathan Swift, Gulliver's Travels (1726) |
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#2 |
Watch
![]() Join Date: Jul 2007
Posts: 30
Downloads: 3
Uploads: 0
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first of all i would like to thank all of those who have worked in GWX 1.03 and are ofcourse working for GWX 1.04....
I am not a programer so i don't know if any of the things i would like to see in the next version of GWX is feasible etc..... So here we go: 1. I remember reading on another forum (from an interview from the sh3 creators) that the fate of the WW2 could not depend from a single u-boat...BUT what i would like to see is a limited amount of enemy ships once some of them are sunk (i.e. if I manage to sink a King George battleship in one patrol would be nice to know that for the next year or so there will be no King battleships around)... 2. Would be nice to add renown points for the contact reports one is able to send in base... 3. I would like to see random technical problems in my submarine's subsystems during a patrol (for example in the diesel engines)...(i think that with sh3 commander you have this possibility but since i have not installed it can't be sure) 4. Sometimes when I am attacking an enemy ship in the surface i have noticed that aircrafts are showing up (perhaps radioed?). If this is the case (the attacked ship radioes aircraft) wouldn't it be possible to radio also other merchant ships in the vicinity to "search for survivors"? That's all I can recall for the moment....Thank you all for your magnificent work! |
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#3 | |
Planesman
![]() Join Date: Jun 2007
Location: Niedersachsen, Germany
Posts: 186
Downloads: 12
Uploads: 0
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![]() Quote:
![]() Try installing the SH3 Commander 2.7, it has many other helpful features, too.
__________________
"I cannot but conclude the bulk of your natives to be the most pernicious race of little odious vermin that nature ever suffered to crawl upon the surface of the earth." ------------------------------- Jonathan Swift, Gulliver's Travels (1726) |
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#4 | ||
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 277
Uploads: 51
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![]() Quote:
![]() It's the sabotage and malfunction option... CapZap
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