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Old 06-28-07, 08:33 AM   #9
Hitman
Pacific Aces Dev Team
 
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Join Date: Sep 2002
Location: Spain
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Quote:
I started to see things differently, started to fell relative courses
Yes Hadrys, that's the key....

The plotting we are used to in SH3/4 asumes the perfect knowledge about our sub's position, but in reallife that was very difficult if not impossible in the middle of a sneaking approach. Thus the methods developed by germans involved heavily relative comparisons between what the target and the own U-Boot were doing, not to were they were located in GPS style coordenates . For example, constant bearing of the enemy plus an AOB estimate gives you speed with simple Law of Sine maths, and constant bearing of the enemy at 90º/270º allows you to easily get a very exact AOB with rather simple maths or even some pre-configured tables. Non constant bearing can also provide rough speed estimates, applying corrections and so on.

All that was done during the long range approach, then the U-Boot submerged for the close approach and did ocasional periscope checks. By the time she was on firing range, most data were well confirmed....

Quote:
Wow very impressive, can't wait to put my hands on it but I don't know a word in spanish... so till now it's good to know that my approach is quite good! With celestial navigation it gives a very nice feel as a commander.
There will be a english version also
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