SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion > Pirates & Sailing Ships
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-27-07, 01:44 AM   #2
Reaves
The Old Man
 
Join Date: Sep 2004
Location: Melbourne, Australia
Posts: 1,509
Downloads: 4
Uploads: 0
Default

It all depends on how much money you are racking in. Remember officiers cost money.

Now i'm currently more familiar with Age of pirates not POTC but as they are similar...

I always had two people on my ship with good pistols and swords plus skills in fighting. They help when boarding other ships as they are much better at fighting then your normal crew.

Other ships I never minded much but if you want them to sail better then it would help to have at least two so you can spread the experience out on them. Make one your boatswain/carpenter and the other your captain/navigator.

Age of pirates uses an officer for each position on the boat (Navigator, boatswain, quartermaster, carpenter, fighter... etc) which makes it easier then POTC but only on the user interface. You will always be able to level someone up quicker on one skill then on many.

So two is better than one but you don't need many as it won't make much differance.
__________________
Reaves is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:50 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.