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Old 06-23-07, 12:30 PM   #1
daft
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Quote:
Originally Posted by Thilo
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Originally Posted by daft
One of the things I'd like to see modded is the size and composition of convoys. They are unrealistically large and almost always have DD's as escorts. Early in the war I'd like to see smaller convoys of up to three merchants escorted by 1-3 warships (PC's, and if possible DC-equipped merchants, should be way more frequent than in the stock version). Combined with a lessening of Japanese merchant traffic this game would be that much closer to perfection.
DC equipped merchants? would merchants trying to get get to their destination stop halfway to do a few circles trying to depth charge a submarine??
The Japanese used merchant type ships as stop gap escorts at times. Some even had the capability to drop DC's on detected submarines in order to keep them down while the rest of the convoy escaped.
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Old 06-23-07, 12:33 PM   #2
Thilo
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Quote:
Originally Posted by daft
Quote:
Originally Posted by Thilo
Quote:
Originally Posted by daft
One of the things I'd like to see modded is the size and composition of convoys. They are unrealistically large and almost always have DD's as escorts. Early in the war I'd like to see smaller convoys of up to three merchants escorted by 1-3 warships (PC's, and if possible DC-equipped merchants, should be way more frequent than in the stock version). Combined with a lessening of Japanese merchant traffic this game would be that much closer to perfection.
DC equipped merchants? would merchants trying to get get to their destination stop halfway to do a few circles trying to depth charge a submarine??
The Japanese used merchant type ships as stop gap escorts at times. Some even had the capability to drop DC's on detected submarines in order to keep them down while the rest of the convoy escaped.
So they would be ESCORTS not the cargo carrying merchants themselves carrying depth charges.
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Old 06-23-07, 12:35 PM   #3
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Originally Posted by Thilo
So they would be ESCORTS not the cargo carrying merchants themselves carrying depth charges.
Exactly, that's what I meant.
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Old 06-23-07, 12:38 PM   #4
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After playing for a while a patrolling various regions, you will discover a greater variety of convoy. They are not all large and heavily escorted. I've seen some with no escorts at all.
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Old 06-23-07, 12:44 PM   #5
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Originally Posted by -Pv-
After playing for a while a patrolling various regions, you will discover a greater variety of convoy. They are not all large and heavily escorted. I've seen some with no escorts at all.
-Pv-
I've been in pretty much every place that the US submarine service conducts war patrols, and most of the time I either find large convoys with a few DD's or a pair of unescorted merchs. Never anything in between. I don't think I've ever encountered a small convoy of say three merchs escorted by one or two PC's for example.
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Old 06-23-07, 12:56 PM   #6
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One one patrol I encountered a convory of about 3-4 merchants with about 2 escorts
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Old 06-23-07, 02:02 PM   #7
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the reason why merchants do not carry DC is because they are either very slow and can only make a speed of 5 or 6 knots. Or they are fast but not maneuverable enough. Merchants are made cheap with as least effort as possible. They are made to travel huge distances on same course at same speed. They cannot hunt a sub which is a warship after all.
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Old 06-23-07, 02:57 PM   #8
tater
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There are 3 types of merchant traffic in SH4 mission files. "Lone" merchants, which are really unescorted groups of 1-4 ships. Convoys, which are always a bunch of ships, and always have 4 useless (skill=1) DDs escorting them. The third type are the troopships, most of which have escorts (can't remember since I changed them a while ago).
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