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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() It looks like AA is off but AF is on max. If you don't know what AF (antroscopic filtering) does, it basically keeps crisp, clear & detailed graphics running into the distance. For example if you have a paved road, with AF off then the details will only be 'close' to you but if AF is on then the details will be viewable into the distance. ![]() Does look nice though.
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#2 |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
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Dan is right, it's standard 1.03 8 km, I turn off AA when modelling, (it screws my 3d program).
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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if anybody from the gwx team is interested...i have some mods pending for your expansion 1.4
- leitz binoculars - new uboat-flak models - intro screen and background movie - reworked medals - new medal box - campaign loading screen - new uboat pens (ex- and interior) - small farm - small village - ehrenmal laboe - grammophone music and broadcast files - reworked smoke just drop a pm, if interested ![]()
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#4 |
Mr. Eastwood
![]() Join Date: Apr 2007
Posts: 364
Downloads: 18
Uploads: 0
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Oh the holy grail of SH3 mods, I can't wait! It really is a tragedy I never make it past 1942 to see what else the amazing GWX has done...
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#5 |
Sea Lord
![]() Join Date: Feb 2007
Location: UK
Posts: 1,893
Downloads: 0
Uploads: 0
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Oh wow, 1.04 is going to be the creme de la creme.
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#6 | |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
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@ Urfisch : I order you to give your work to the GWX team !
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![]() But you're right Pen', it's going to be great. :hmm: :p
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#7 | |
Commodore
![]() Join Date: Jan 2002
Location: Munich, Germany, Home of U-96
Posts: 633
Downloads: 9
Uploads: 0
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#8 | |
GWX Project Director
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[Edit: Received your PM. Thank you. ![]() Last edited by Kpt. Lehmann; 06-29-07 at 06:17 AM. |
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