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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
Uploads: 0
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can somebody explain to this noob how to use the nomograph?
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#2 |
Pacific Aces Dev Team
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Dean,
use the ruler tool (It draws a straight line in any angle you wish) and start in the colum that has the value you know (F.e. time 5 minutes), then make the line go through the second column in the exact point of the value you know (F.e. distance 1.5 nautic miles). In the point where the line you drawed crosses the third column (That with the value you did not know, i.e. speed in our case) you can read the result. Hope that helps ![]()
__________________
One day I will return to sea ... |
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#3 |
Ace of the Deep
![]() Join Date: Mar 2001
Location: Midwest - USA
Posts: 1,057
Downloads: 42
Uploads: 0
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Hitman,
thanks! i've always just winged the speed. now to try something a bit better.... |
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#4 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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Yes the "Trigger Maru" mod does have the nomogragh listed, but I don't seem to have it either, or didn't until I installed it from a separate mod. I have a question though.. After installing it and doing some experimentation, I ran some lines through it and came up with different figures than would be true. i.e., for example, 6 minutes,traveling 0.6 nm=6knts -- 12 minutes, 1.2nm=6 knots-- 24 minutes, 2.4=6kns and so on. When running lines in the nomogragh, for the examples above, I got inconsistant readings by say a 1/2 knt or so....I tend to believe it may be due to the resolution I am currently running the game at (1280X960). Has anyone else noticed this?
I am currently playing with "Trigger Maru", and can say that the DD's are more agressive. If you enter a convoy expect ar least 3 and probably all 4 of them (DD's) coming at you dropping DC's. I have not played RFB enough to give a comparison, but Trigger Maru's DD's and stock 1.2, have a big difference between them. |
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