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Old 06-16-07, 05:17 PM   #1
sergbuto
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Default [TEC] AI subs

One of the most numerious classes of Japanese Imperial Navy: ocean-going Otsu-Gata (B1 type)



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Old 06-16-07, 05:32 PM   #2
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Hey!!!! Where did that come from?
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Old 06-16-07, 05:52 PM   #3
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Nicely done!

Can you axe the crane from the I-400?

Really, that looks awesome.



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Old 06-16-07, 06:13 PM   #4
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someone's been busy...

Excellent work...
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Old 06-16-07, 06:14 PM   #5
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it looks fantastic, well done serge as always
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Old 06-16-07, 06:22 PM   #6
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Ohh, very nice. Looking forward to finding these guys in the campaign.

Just one more thing, that sub model looks awfully fimiliar. I swear I've seen it in another game before. :hmm:
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Old 06-16-07, 06:38 PM   #7
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Quote:
Originally Posted by pythos
Hey!!!! Where did that come from?
Secret Japanese war-mashine, not accounted by Ubisoft?
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Old 06-16-07, 06:39 PM   #8
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Quote:
Originally Posted by tater
Can you axe the crane from the I-400?
What for? Then it will need retexturing.
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Old 06-16-07, 06:39 PM   #9
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How many beers would I have to buy you to make a coastal merchant or a sea truck
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Old 06-16-07, 06:48 PM   #10
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Quote:
Originally Posted by rodan54
Just one more thing, that sub model looks awfully fimiliar. I swear I've seen it in another game before. :hmm:
Indeed, you have a sharp eye, Sir. Often, there is no need to make a model from scratch, there are plenty at hand. It already takes a lot of work to even/only import them in the game.
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Old 06-16-07, 07:06 PM   #11
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Quote:
Originally Posted by tater
How many beers would I have to buy you to make a coastal merchant or a sea truck
Making a merchant/sea truck does not really sound exciting, especially when high quality (read a lot of work) is required to keep it on the same level as other shiping in SH4. But give it some time and I am sure quite a few things will show up eventually.
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Old 06-16-07, 09:18 PM   #12
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Heheh. Was worth a shot.


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Old 06-16-07, 09:34 PM   #13
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Quote:
Originally Posted by rodan54
Ohh, very nice. Looking forward to finding these guys in the campaign.

Just one more thing, that sub model looks awfully fimiliar. I swear I've seen it in another game before. :hmm:
Pacific Storm have it.
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Old 06-17-07, 02:39 AM   #14
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Great job Sergei Catching unaware enemy subs and blowing them was a non infrequent situation for US subs

Have you taken a look already to the enmy torpedo launch AI? Planes are able to drop torpedos, I have been told, so may be the AI routines could be ported to submarines?:hmm:
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Old 06-17-07, 03:19 AM   #15
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Excellent unit for SH IV. May be unit made for SH III and SH IV in 2 variants? When you u/l submarine?
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