SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SHIII Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-16-07, 09:31 AM   #31
Hakahura
Grey Wolf
 
Join Date: Aug 2006
Location: The United Kingdom of Great Britain and Northern Ireland
Posts: 785
Downloads: 0
Uploads: 0
Default

As usual the standard you guys at GWX set raises the bar even further.

I can't wait.
__________________


Sir Humphey Appleby, GCB, KBE, MVO and MA. Britain's Greatest Orator, well bar that Churchill fellow.
Hakahura is offline   Reply With Quote
Old 06-16-07, 10:06 AM   #32
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,054
Downloads: 32
Uploads: 0


Default

Just remember, like Kpt Lemon said, that's just the tip of the iceberg. You'll love the things you'll see in 1.04.
Dowly is offline   Reply With Quote
Old 06-16-07, 10:07 AM   #33
Kpt. Lehmann
GWX Project Director
 
Kpt. Lehmann's Avatar
 
Join Date: Jul 2005
Location: The Republic of Texas
Posts: 6,995
Downloads: 124
Uploads: 0


Default

I gotta say something here or I won't be able to sleep today.

Rather often these days, things come across my desk that make my hands shake... Things that I thought would be impossible in SH3/GWX.

The guys on the GWX dev team absolutely stun me at times... and I am absolutely, positively proud of them all. I feel each of them could likely do what they do for a living, but for some reason, they are doing what they do for GWX. This is a really big part of why I feel so fiercely protective of them and their work.

I wish I could pay them all real money... and give them Knight's Crosses for putting up with me. The farther we go, the better it is I think, that I simply try to keep from being underfoot.

It is really an honor to be associated with the guys on the dev team. Please thank them... not me. My usefulness to the project is quite limited in comparison. The skill-sets, personal standards of excellence, and work ethic that each of them bring to the table is the real force behind the avalanche... and I am speaking of members past and present.

Gentlemen of the GWX dev team, my hat is off to you. It is easy enough to have big ideas... but it is an entirely different matter to make them come to life... inspite of hell or high water. You guys are truly awesome.
__________________

www.thegreywolves.com
All you need is good men. - Heinrich Lehmann-Willenbrock
Kpt. Lehmann is offline   Reply With Quote
Old 06-16-07, 10:22 AM   #34
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
Posts: 25,054
Downloads: 32
Uploads: 0


Default

Quote:
Originally Posted by Kpt. Lehmann
I gotta say something here or I won't be able to sleep today.

Rather often these days, things come across my desk that make my hands shake... Things that I thought would be impossible in SH3/GWX.

The guys on the GWX dev team absolutely stun me at times... and I am absolutely, positively proud of them all. I feel each of them could likely do what they do for a living, but for some reason, they are doing what they do for GWX. This is a really big part of why I feel so fiercely protective of them and their work.

I wish I could pay them all real money... and give them Knight's Crosses for putting up with me. The farther we go, the better it is I think, that I simply try to keep from being underfoot.

It is really an honor to be associated with the guys on the dev team. Please thank them... not me. My usefulness to the project is quite limited in comparison. The skill-sets, personal standards of excellence, and work ethic that each of them bring to the table is the real force behind the avalanche... and I am speaking of members past and present.

Gentlemen of the GWX dev team, my hat is off to you. It is easy enough to have big ideas... but it is an entirely different matter to make them come to life... inspite of hell or high water. You guys are truly awesome.
Well put, mate. The work done by the team is just plain über super hyper 100% awesome. Talk about testing the SHIII engine's boundaries. :p

Also, a very big thank you will go to the beta testers. It isnt easy to test something as big as GWX has become. With thousands and thousands lines of code changed during the journey.
Dowly is offline   Reply With Quote
Old 06-16-07, 10:25 AM   #35
Stryck_9
Swabbie
 
Join Date: Mar 2007
Location: Canada
Posts: 14
Downloads: 42
Uploads: 0
Default

Thanks for the update and once again I will say thank you all for GWX. It goes to show what a community can actually do with a game given time,imagination know how and enough love for the game to follow the dream...Well Done GWX TEAM!!
__________________
Stryck_9 is offline   Reply With Quote
Old 06-16-07, 11:05 AM   #36
Packerton
Sonar Guy
 
Join Date: Apr 2007
Location: Newfoundland,Canada
Posts: 398
Downloads: 6
Uploads: 0
Default

MY Thanks for the Entire GWX team for their work on makeing this game perfect.
Packerton is offline   Reply With Quote
Old 06-16-07, 11:34 AM   #37
ddwayne
Swabbie
 
Join Date: Sep 2006
Location: Miroslav
Posts: 9
Downloads: 0
Uploads: 0
Default

Gute arbeit DevTeam
ddwayne is offline   Reply With Quote
Old 06-16-07, 11:37 AM   #38
dcb
Grey Wolf
 
Join Date: Apr 2005
Location: Bucharest, Romania
Posts: 845
Downloads: 544
Uploads: 0
Default

Thank you all the GWX team for all your hard work and dedication. You've taken what initially was a nice game up to the stage of masterpiece.
dcb is offline   Reply With Quote
Old 06-16-07, 11:51 AM   #39
joea
Silent Hunter
 
joea's Avatar
 
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
Posts: 3,512
Downloads: 25
Uploads: 0
What can I say? Can't wait to get my hands on it. Well however long it takes will be worth it.

My gosh, it is just so rare to see people dedicated to quality, that you don't have to pay extra for, and who are nice to boot.
joea is offline   Reply With Quote
Old 06-16-07, 11:52 AM   #40
Letum
Navy Seal
 
Join Date: Feb 2005
Location: York - UK
Posts: 6,079
Downloads: 43
Uploads: 0
Default

You should be very proud of your selves! Well done and thankyou!



Whoo!
__________________
Letum is offline   Reply With Quote
Old 06-16-07, 12:12 PM   #41
ref
Grey Wolf
 
Join Date: Nov 2005
Location: Mar del Plata, Argentina
Posts: 871
Downloads: 0
Uploads: 0
Default

Quote:
Originally Posted by bigboywooly
Seen those
Havent you got anything new ?

:rotfl: :rotfl:
I do....

Ref
__________________
ref is offline   Reply With Quote
Old 06-16-07, 12:18 PM   #42
danlisa
Navy Seal
 
danlisa's Avatar
 
Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
Default

Quote:
Originally Posted by ref
Quote:
Originally Posted by bigboywooly
Seen those
Havent you got anything new ?

:rotfl: :rotfl:
I do....

Ref
LOL, Ref you tease.
__________________
danlisa is offline   Reply With Quote
Old 06-16-07, 04:05 PM   #43
bigboywooly
Rear Admiral
 
Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
Uploads: 0
Default

Quote:
Originally Posted by ref
Quote:
Originally Posted by bigboywooly
Seen those
Havent you got anything new ?

:rotfl: :rotfl:
I do....

Ref
Gimme
__________________


My mediafire page http://www.mediafire.com/?11eoq19bq9r41
bigboywooly is offline   Reply With Quote
Old 06-16-07, 05:57 PM   #44
Txema
中国水兵
 
Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
Default

GWX development team: THANK YOU !!!!




Txema
Txema is offline   Reply With Quote
Old 06-16-07, 05:59 PM   #45
Dutchie-one
Officer
 
Join Date: Jan 2007
Location: the Netherlands
Posts: 249
Downloads: 255
Uploads: 0
Default

Sorry to hear that GWX has come to an end the Dev. did a great job Thanks.
Is it possible to add the T class subs to the Dutch Navy They have 4 of them
as I remember the Hr.Ms. Zwaardvisch was the only one who have seen action in WO II

Well thanks a lot Dutchie-one
To what file I have to add the info you give to me ?
__________________
Old in Age but young of Heart






Last edited by Dutchie-one; 06-20-07 at 03:48 PM.
Dutchie-one is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:21 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.