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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Chief of the Boat
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The fundamental rule has got to be: Stay in deep water as much as possible
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#2 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
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Just hit the seabed gently, very gently and turn everything off. Worked for me a couple of times. Of course it must be done before you get detected. Later when I get home I will post a couple of screenshots.
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#3 | |
Ace of the Deep
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Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#4 | ||
Chief of the Boat
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#5 | |||
Sea Lord
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Sorry for the double post, but this just came in as I was typing CapZap
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#6 | ||
Sea Lord
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#7 | |
Sparky
![]() Join Date: Jun 2006
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My logic says, you cant be detected as you become a single body with seabed? But it doesnt work ![]()
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#8 |
Sailor man
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don't overestimate distances, mentat.
and it's exactly due to the close distance that there high speed and manoevrability may just not be good enough. Anyway, it's a last hope tactic. But if you're caught in shallow waters, and you here the other destroyers coming, you may need that last hope. |
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#9 |
Swabbie
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I have this same problem, shallow waters are just death for me at the moment. I have read some good suggestions on the boards here and mean to try them at my next unavoidable shallow encounter:
1) if its just one DD, and you hear the active pinging, they are not being passive, so crank up the speed and try and get some distance 2) Likewise, if they are not pinging be silent 3) if you are being pinged, show them your narrowest aspect so they get a smaller return (point bow or stern towards them) 4) try and take advantage of their baffles. From what I gather, ADSIC only applies about +/- 45 to 60 degrees off the DD bow, so if you get farther off than that, you "should" be safe. Also, I think DD passive listening applies +/- 135 degrees off their bow, so get in the rear quarter and you are invisible. 5) ADSIC range is limited to "only" 1-2.5 km (longer later in the war, closer earlier), so if you can spend some time in the baffles at high speed, maybe you can get out of this range. Some other points: 1) I'm think I'm getting too jumpy and turning too much trying to evade my enemy, ending up in not much distance made. Next time I plan to keep a cool head, and plot on my map contact updates and my position as much as possible. This is so I can get a better idea of my enemy's course and more importantly, see how long I have traveled down a course, so I don't end up turning before any real distance has been made. 2) Sitting on the bottom has not worked for me at all. You would think that it would be difficult to distinguish the sea bottom clutter return from a sub since they are about the same height, but in my experience enemy destroyers will. 3) I don't really understand the damage control section, so its not clear to me what the effects are ![]() ![]() |
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#10 |
Sea Lord
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Likewise, I have never had success sitting on the bottom. Without fail they drop charges right on me and that's the end.
I think back to that line from "The Matrix": "You see an agent, you do what we do. Run. You run your ass off." |
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#11 |
Mate
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Heh. On my second patrol, still in 1939, I evaded pursuit with 15m water depth to work with. No idea how they managed to lose track of me, I should be mangled wreckage...
Nowadays in '40, with a bigger boat, I wouldn't dare try. |
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#12 |
Sparky
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The only way I've ever survived something like that was to send 'em down. Bait the poor fools into coming at you dead on your bow or stern. Clear yor TDC and lock scope. At @ 500m they should be commited to a DC run and you can ram an eel right down her throat and make the nasty tin can choke on it.
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It's like the Blues. You can't play em if you haven't lived em. GWX 3.0 DID |
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#13 | |
Sparky
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#14 |
Sailor man
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sorry mentat, It should be: don't underestimate distances.
I'm just saying that i've noticed that you often have the necessary 300m, unless of course they're right on top of you (but then it wouldn't be wise to stick up the periscope, would it? ![]() |
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#15 |
Ace of the Deep
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Its very hard in anything bigger than a type II uboat, but is possible. I got caught by a DD raiding a harbour in very shallow waters, got DC'd once or twice and did take some damage but if you do the wiggle waggle you can eventually get out of its grip. I think I was lucky but stick at it and keep you wits about you and it is possible.
Btw does the tactic of "playing dead" on the seabed actually work in GWX? IIRC the last time I tried it they dropped DC's right on my head resulting in instant death! Note: I did this at the start of the war in '39, all I can say is RIP if you try this any later than 1940 lol |
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