![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#6 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
i remember reading about it in sh3 it was a hard coded bug about things spawning to close together because there was a fudge factor where the spawned item wasn't at point "x" but withing so many yards of point "x". other glitches were ships spawning inside objects or blowing up from unseen damage. as far as i can remember the only fix was to keep a minimum gap between objects when creating missions.
ps - this also pertains to spawning in shallow water sometimes you will spawn with immediate damage so watch the spawn depth and water depth issue. |
![]() |
|
|