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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#14 |
Navy Seal
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I think we also need to remember that high prices on these games are in large part due to the development demands and limited market. I totally sympathise with smaller publishers doing hardcore titles, and I've never felt sorry for shelling out an above-average amount for an honest sim/wargame. The money goes towards supporting a fragile market, and one in whose survival I'm quite interested.
Still need to gather my finances for this though ![]() |
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