![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#1 |
Officer
![]() Join Date: Jan 2007
Location: england
Posts: 241
Downloads: 117
Uploads: 0
|
![]()
hi all can some one do a mod to put fish & sharks and whales in sh4 i think it was done in sh3 and AL subs if they have the time.:rotfl: :rotfl:
|
![]() |
![]() |
![]() |
#2 |
Canadian Wolf
|
![]()
There were dolfins in SH3
![]() RDP |
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: May 2007
Location: Little Saigon, San Jose, California
Posts: 944
Downloads: 323
Uploads: 4
|
![]()
Sharks? (jaws Theme)
|
![]() |
![]() |
![]() |
#4 | |
Canadian Wolf
|
![]() Quote:
![]() RDP |
|
![]() |
![]() |
![]() |
#5 |
Nub
![]() Join Date: Jun 2007
Posts: 2
Downloads: 0
Uploads: 0
|
![]()
It would be nice to see wrecks as well; like if you knew where the HMHS Britannic sank in 1916 after hitting a mine.
![]() |
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() Join Date: Apr 2004
Location: The Shifting, Whispering Sands, NM
Posts: 1,463
Downloads: 10
Uploads: 0
|
Slick Willy,Welcome aboard Subsim/SHIV
You are a diver
![]() ![]() |
![]() |
![]() |
![]() |
#7 | |
Frogman
![]() Join Date: Feb 2005
Location: Florence Italy
Posts: 307
Downloads: 64
Uploads: 0
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#8 |
Canadian Wolf
|
![]()
Welcome
![]() RDP |
![]() |
![]() |
![]() |
#9 |
Master of Defense
![]() Join Date: Mar 2000
Posts: 1,502
Downloads: 125
Uploads: 0
|
![]()
Perhaps we could have sharks spawn with ship sinkings, just like debris and lifeboats do? Think of the possibilities!
![]() |
![]() |
![]() |
![]() |
#10 |
Watch
![]() Join Date: May 2007
Location: Mar del Plata, Argentina
Posts: 16
Downloads: 34
Uploads: 0
|
![]()
Im currently working on a "fish" mod. Im having a bit of trouble with them... they apear in game, but they are "gosts". something to do with a shader file i guess...
Still, the way im doing it is by a "texture" aproach, rather than an actual 3d model. It can be done tought, like the dolphins in sh3, but every "fish" should have a dedicated layer to follow, and this will mean that the only way that you have a chance to see them, is to practicaly "fulfill" all the seas with spawn layers for them... and even doing so, besides de performance impact, you will be lucky if you see one... |
![]() |
![]() |
![]() |
#11 | |
Canadian Wolf
|
![]() Quote:
![]() ![]() RDP |
|
![]() |
![]() |
![]() |
#12 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
|
![]() |
![]() |
![]() |
![]() |
#13 |
Nub
![]() Join Date: Jun 2007
Posts: 2
Downloads: 0
Uploads: 0
|
![]()
Sorry for the black text. Thanks for the welcomes.
Someone took the time to create a bottom; complete with rocks and plant life. They even supplied a way to view it. Just thought it would be nice to stumble upon something interesting once in a while. They did put sonar on my sub; I could send out a diver to investigate. It takes nothing away from the realism for those who play for it. I could be sent out on patrol to look for a ship last seen in a certain area only to find it at the bottom of some trench; I could rescue some stranded crew. All of these things happened during WWII it wasn't all Guts and Glory. |
![]() |
![]() |
![]() |
#14 |
Lucky Jack
![]() |
![]()
If we are going see sharks lets go the whole way and see them attacking and eating survivors and lots of blood.
![]()
__________________
Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
![]() |
![]() |
![]() |
#15 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]() Quote:
sharks with freakin laser beams on their freakin heads, or the kamakasi tuna with a bomb on their backs. |
|
![]() |
![]() |
|
|