SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-04-07, 10:29 AM   #1
kv29
Watch Officer
 
Join Date: May 2007
Location: Buenos Aires
Posts: 342
Downloads: 2
Uploads: 0
Default mk27 slightly destroying gameplay experience...

have you tried mk27 torpedoes? they are equipped with a passive sonar device that allows them to home on everything which makes noise, even you!

though they are quite slow compared to other torpedoes, they are so easy to use on closing dds (or other targets) that it somehow ruins the experience of manual targeting. when a dd is closing on you, all you have to do is remain completely straight to the dd bearing, and fire away the little bugger. even when the mk27 turning ratio is quite low, unless you try to make them to turn on a dime, it will hit the target for sure.

dds are stunningly stupid too, they SHOULD hear through their passive sonar that a torpedo is closing in, but they do nothing to prevent that.


mk27s did exist late in the war, so is not an unrealistic option. But, as realistic as they might be, I prefet not to play with them.
kv29 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:01 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.