SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 06-01-07, 12:11 AM   #15
heartc
Samurai Navy
 
Join Date: Dec 2006
Location: Munich
Posts: 562
Downloads: 71
Uploads: 0
Default

Mookiemookie is totally right.

And the convoy coming to a stop / 1 knots speed doesn't only happen when the "group leader" is taken out, but after *any* ship has been torpedoed. It happens to me every single time, I don't think I every single time happened to take out the "group leader". I torpedoed differently positioned ships in those encounters, too.

This group leader thing comes up from people who do not really understand the convoy bug but make the connection with that dev post where they came up with a list of things to fix. There was something in there with the group not choosing a new leader after the initial one is taken out - but if the devs or anyone thinks that this is indeed the problem with the convoys coming to a stop, then they are wrong, and the bug will still remain in 1.3. Great.
heartc is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:10 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.