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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: May 2007
Posts: 14
Downloads: 0
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any help please? ta
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#2 | |||
Lucky Jack
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Hi - three problems.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#3 |
Grey Wolf
![]() Join Date: Nov 2002
Posts: 997
Downloads: 0
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"Click the X on the notepad"
That's from the SH3 manual. Remember the notepad next to the SH3 periscope? Please tell me there's not SH3 reprinted directions in the SH4 manual. Also, when you open the recognition manual, click on the left arrow once, goes right to Merchants.
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#4 |
XO
![]() Join Date: Jan 2002
Posts: 409
Downloads: 28
Uploads: 0
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May I make a suggestion?
Someone has uploaded a printable version of the ID manual. find it and print it and forget about the in game version. It is way too difficult to flip through it when you are in a hurry and due to the fact that visibility is short in SHIV you dont get that much time to ID the target. The only reason you need to ID the target is to get the mast height. Mast height on many classes of ships are almost identical. Since range is the least important element of a firing solution I often will input an average mastheight. You can also let sonar or radar send the range to the tdc if you want. I intend to print my own custom version of the recognition manual with pages from original WWII recognition manuals. One of the things I will be doing is computing the average mastheight for each class of target and not the major exceptions. I hope you find this idea usefull. Good luck and Sink em all! Joe S |
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#5 |
Canadian Wolf
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Welcome
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#6 |
A-ganger
![]() Join Date: Jun 2005
Posts: 77
Downloads: 0
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where the hell is the recognition manual??
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#7 | |
Lucky Jack
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![]() Quote:
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#8 |
Commodore
![]() Join Date: Mar 2007
Location: Jersey Shore
Posts: 606
Downloads: 20
Uploads: 6
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sounds crazy, but i found looking in the recognition manual to be getting a bit tedious, it started to feel like busy work... "okay, i know im going to find you, i just need to flip to the stupid page..." after a while i was just memorizing the designs...
so it got to the point where i modded the config file so all you need to do in order to identify your target is hit SHIFT + I . done deal. yeah its not ultra real but it keeps the action going and saves me 15 seconds of my life each time i ident a target.
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