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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#22 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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^^^ wow, that would be an amazing set of functionality. The ability to pick a number of objects (which it does now) then repopulate some fields with values from a list of possible values randomly.
You can do this after a fashion now by having a few ships of the same type with a % chance of appearing, each with a different crew rating, the only problem being you might very well see ALL of them at once. Sometimes you might want only 1 ship, but of variable skill (or internal/external cargo, etc) |
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