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#1 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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From the look of the pic you havent changed the heading
The ships heading is still 0 which means the bow is facing North Give the ship a way point ( add waypoint ) so it runs along the harbour wall Make the ship " head to waypoint " Then delete the waypoint Oh and dont have too close to the dock as ships can drift while being rendered and can end up in the dock anyway |
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#2 | ||
Seaman
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Location: Italy
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![]() Quote:
Quote:
Thanks.
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Memento Audere Semper Gabriele D'Annunzio |
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#3 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
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Downloads: 35
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Use the mission editor
Right click on the ship you added and then click add waypoint Put the waypoint running parralel to the wall Right click the ship again and click " head to Waypoint " Then delete the waypoint Looks like it should be 225 degrees You can always type the heading in if you know it |
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#4 |
Seaman
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Location: Italy
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Thanks a lot. All works fine. Now I'll try with the rnd mission file. Bye and thanks again.
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Memento Audere Semper Gabriele D'Annunzio |
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#5 |
Sparky
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Interesting and helpful
Thank you
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#6 |
Seaman
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Location: Italy
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I have another question; see this picture before (really I don't understand how add pics here...)
BTW my question is this: Why are there so many units, with different entry date, that join the same waypoint? Thanks for any replies. Bye, Dilust.
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Memento Audere Semper Gabriele D'Annunzio |
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#7 |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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That is one of the original dev scripted patrols
The entry dates are different as the crew rating goes up year by year |
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