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#1 |
Helmsman
![]() Join Date: Feb 2005
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There are a few factors that make the tma on the ffg a disaster.
If you do it manually, you'd better be doing it on a contact within 5nm, or you'll have to "imagine" the lines being longer, which is easy to miss. And if the contact is actually further away than the max the map can display, you can give up on it already. If you put it on auto, you'd damn better remember to turn it off before using active sonar, or any data you get from it will get discarded and hidden as far as the contact data goes. There is one mitigating factor against this disaster: Radar contacts are positioned as detected. If you're using that radar in the first place, that is...
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#2 |
Planesman
![]() Join Date: Aug 2005
Location: United States, CA
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I do believe the lines on the FFG TMA plot only extend 10nm out. Since visual range is 8-10nm, the only instance you would be doing TMA would be on a submerged contact. Even then, that's a bit close for comfort. Better to use the helo and sonobouys, or active sonar, to locate its exact position.
The biggest turn-off for me is the lack of a dot stack. Why couldn't they upgrade the FFG's technology? |
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#3 | |
Helmsman
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#4 | |
Planesman
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Location: United States, CA
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#5 | |
Navy Seal
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