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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Aug 2003
Posts: 155
Downloads: 18
Uploads: 0
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Be more aggressive.
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#2 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
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Yea - I've had that happen - brutal. With TFs, it's a gamble. The good thing about them is that they travel so fast, you can move up to them at flank turns without them hearing. Make sure to fire your slow T2s first, let them get about halfway, then fire your fast T1s. this way they will all hit at the same time, with minimum warning. In high seas, premature det is a major problem - you gotta get right in close.
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#3 |
Watch
![]() Join Date: May 2007
Posts: 19
Downloads: 0
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But isn't it fun? Next time.
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#4 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
Posts: 1,778
Downloads: 32
Uploads: 0
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I feel your pain. SH3 can be very, very frustrating at times.
Therein lies its greatness. ![]()
__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#5 |
Medic
![]() Join Date: Apr 2007
Location: Cornwall, UK
Posts: 167
Downloads: 0
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almost as good as having three duds as it happened to me when I encountered my first Battleship (the 'Revenge' as it happend) -- it passed 700 mtrs right in front of me, two DD's way behind me and some more on the other side - ideal conditions all around -- four fish, one passes in front of the darn thing and the other three play knock-knock... I dive fast and deep but within a few minutes I had five DD's dropping hell on me for over 40 minutes... they probably would have continued longer if I hadn't imploded
![]() still, one day... |
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