05-09-07, 11:52 AM
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#11
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Admiral 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
Downloads: 122
Uploads: 1
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Quote:
Originally Posted by Beery
Quote:
Originally Posted by Anvart
Quote:
Originally Posted by Beery
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- Fix_USTorpBomber (mod by Anvart)
I haven't seen these. I'll look into them. Probably not on the US torpedo bomber because of the limited impact it has on the game (I'm not including any mod whose effect is so rare as to be virtually invisible).
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He, he ...
First you look, read and understand and after all it speak ...
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I'm not disrespecting your mod. Someone asked me if I was going to include it and I said 'probably not' and gave my reason. Heck, I made a bunch of invisible mods for SH3: the fact is, virtually no one who plays SH3 is ever going to see the Bismarck during a career, yet I spent two weeks creating mods for the Bismarck and adding the Tirpitz and other virtually invisible ships to the game. I also spent time making a Supermarine Seafire skin from scratch - another invisible mod. It's a simple fact - some mods aren't going to be seen regularly in the game (I've yet to see any US aircraft at all in the game, let alone a US torpedo bomber) and my point was that RFB is not the place for those types of mods because RFB is focusing on stuff that we see all the time. People can always add the more detailed stuff over the top of RFB if they want.
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May be ...
But i wished to tell, that torpedo bombers in SH4 are very effective weapon (not virtual) ... :rotfl:
__________________
Alex ®
Moses said: "Don't create yourself an idol"...
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