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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
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'Lo people;
A couple things I was wondering about... Sitting at the radio room position with the radar screen there in front of you; ...can you actually operate the radar manually in "first person", like you can at the hydrophone station? If I can't, well, that's the end of it...but if I can, how does one operate it? On another note; in the sound room, the dial to the right of the hydrophone wheel, for volume,... Is that supposed to be functional? (Reaching up to increase volume on my external speakers is getting old) A couple times in the past I clicked on it, resulting in a volume increase, but, 99 times out of a hundred, clicking on it has no effect. The last query has to do with the function of the "sende" button to the left of the hydrophone wheel; what's it's purpose? Thanks! |
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#2 | |
Bosun
![]() Join Date: Mar 2005
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#3 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
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Put the radar on focus, and you can turn the wheel yourself.
![]() Try the top-one, of the 2 right switches, and read the tooltip. The Sende-button is for active sonar (if installed)...push it for one pulse. Range is about 4000m, I think.
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#4 |
Fleet Admiral
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of course you need to have a radar equipped U-boat for this to work. You won;t see them unitl late '42, early '43.
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#5 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
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Can't get the *#$@# hydrophone volume control to work regardless of where or how I click on it; I'll just assume it's on the blink & there's no spares aboard.
If you ping..with the button to the left of the hydrophone wheel..what event, or under what circumstances, does one get feedback that sonar has made contact with something? Is there some reading somewhere that discloses direction and/or distance? And the radar... I'm supposing you'd have to make a 360 turn (the U-boat) to make a complete sweep; correct me if I'm wrong. Also, like the sonar question, what feedback from the radar screen tells you it's located something? Does that green vertical line in the center of the radar screen spike somewhere? If that's the case (or not) what do the numbered gradients on either side of it represent or indicate? I'd love to monitor the radar now and then (it gets really boring sometimes with the stock version), but even if the radar picked up something while I was there, I probably wouldn't know it, and if I did, I couldn't interpret what it was trying to tell me. ![]() Thanks again! |
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#6 |
Sparky
![]() Join Date: Jul 2006
Location: Germany
Posts: 156
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I as yet never used the active sonar, but I think you have to train the hydrophone on a sound source and then send out a ping to get the distance to this ship.
With radar it depends on what kind of radar you have. One sweeps only in front of the boat, so you have to turn the boat for a 360° scan, another one sweeps 360° even whithout moving the boat. If there is a contact whithin radar range the green line will spike. The two numbered scales left and right represent the range, i.e. if the spike is at 14, it means the contact is at 1400 m from the boat. There is a switch on the right to change the scale. |
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#7 | |
Engineer
![]() Join Date: Sep 2006
Location: Slovakia
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#8 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
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When on a contact, try clicking the top of the volume-knob, to raise volume.
Click the bottom of the knob, to lower volume. And there are several increments, to raise or lower volume.
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#9 |
Ace of the Deep
![]() Join Date: Nov 2005
Location: Norrkoping, Sweden
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Turn the hydrophone to your six, 180, and you will hear your own props. Then try clicking the volume nob and you will hear the difference
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#10 |
Sparky
![]() Join Date: Apr 2007
Location: San Francisco area
Posts: 155
Downloads: 135
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I;ve got to say, it's such a pleasure getting concise easy-to-understand answers to queries; it actually gave me a sense of well-being after reading them.
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#11 |
Fleet Admiral
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you can also hold down and move the mouse around the knob to increment volume, just like a real knob.
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