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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Mate
![]() Join Date: Jul 2005
Location: Dallas, TX
Posts: 54
Downloads: 0
Uploads: 0
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![]() Quote:
I'm with you on that. Been there, done that. ![]() What I have done to get accurate settings (and acutally see what I'm doing) is to mainly use the TDC in the conning tower. You have big dials there and it adds to the immersion for me to work out the solution in the 3D rendering within the game. One downside, however, is the conning tower really rows with the waves when in rough seas or when fast on the surface. I sometimes have to right click the weapons officer icon to take over his position and work the solution from the control room since that part of the sub isn't affected as much. The dials are smaller but there's less chance of getting seasick (I know I should have already grown my sea legs after all the patrols I've done over the last couple of years ![]() Thanks, Ron |
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#2 |
Samurai Navy
![]() Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
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Just had my FIRST proper MANUAL torpedo victory against a 13900 ton Large Merchant. What a feeling one gets when they sink a ship inputting all the info manually!!!!!
![]() ![]() The merchie was crawling along at a meagre 5 knots in the heavy seas. The perfect target for any IXB Uboat. My first real patrol in an IXB too, here's hoping i get some good tonnage under my belt in one :P NOTE: Here's the emblem i have on my Uboat just now: http://www.startrek.com/imageuploads...co/240x320.gif Pretty sweet eh? ![]() |
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#3 |
Fleet Admiral
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Well done M8. good to see another manual computation disciple.
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#4 |
Ace of the Deep
![]() Join Date: Mar 2007
Location: Netherlands
Posts: 1,062
Downloads: 34
Uploads: 0
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![]() ![]() Every shot will have something personal now ![]() |
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