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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Chief
![]() Join Date: May 2005
Location: Germany
Posts: 327
Downloads: 16
Uploads: 0
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![]() Quote:
@ all: thanks, glad you enjoy it. ![]() EDIT: I just uploaded a JSGME-compatible version, see 1st Post! Last edited by ParaB; 03-27-07 at 09:11 AM. |
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#17 |
Lucky Jack
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#18 |
The Old Man
![]() Join Date: Apr 2006
Posts: 1,434
Downloads: 5
Uploads: 0
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Best mod I've seen come out yet without harming the intended gameplay value by the devs and enhancing machine performance. I think ComSubPack only sent intercepts they thought the sub could reasonably reach anyway. Thanks!
Only drawback is there is less tactical information the player has about converging Order of Battle forces. We'll see how this plays out. At least the game remains playable now. -Pv- |
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#19 |
Lucky Jack
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I have played with this mod and it is a big help!!! Especially with slowing TC and the clipboard loaded with crap from 6 days ago. Man, that board took forever to load when it got full of junk.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#20 |
Machinist's Mate
![]() Join Date: Oct 2005
Location: Oulu, Finland
Posts: 129
Downloads: 82
Uploads: 0
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Thank you
![]() The radio message page was getting really "heavy" after many hours sailing. This mod is rescuing my nerves ![]()
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------------ - Melendir - ------------ |
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#21 |
A-ganger
![]() Join Date: Mar 2007
Location: Washington
Posts: 76
Downloads: 39
Uploads: 0
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laoded it up last night...
works wonders! my patrol to the northern island of Japan, was quite ![]() only recieved fox-pac transmissions with one task force sighted by someone else[north part, sea of Japan] tried to find it, ships moving too fast ![]() which brings me to this "what sub spotted that group?" was very exciting to get a transmission of something i could actually go too!!!!!!!!!!!!!!
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USS Silversides [SS-236] USS Blackfin [SS-322] Well Done Pops |
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#22 |
Commander
![]() Join Date: Mar 2006
Location: Netherlands
Posts: 466
Downloads: 54
Uploads: 0
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You Sir are a life saver. Thanks so much for this one, makes all the difference in playing this sim.
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Regardz, Von Hinten UC3 Nautilus' engineer for 45 minutes! ![]() |
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#23 |
Watch
![]() Join Date: Apr 2007
Location: London
Posts: 21
Downloads: 1
Uploads: 0
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Fantastic mod!
![]() - Captain Hanzo |
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#24 |
Gunner
![]() Join Date: May 2005
Location: The Netherlands
Posts: 96
Downloads: 1
Uploads: 0
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Thanks a lot! Just got the file! Great job!
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#25 |
Chief
![]() Join Date: May 2006
Location: madison wisconsin
Posts: 310
Downloads: 13
Uploads: 0
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if it's as good the air strike files...this should be a great addition ..tyvm
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#26 |
Watch
![]() Join Date: Apr 2007
Posts: 17
Downloads: 0
Uploads: 0
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Many thanks. Just experienced the slow down in a patrol today.
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#27 |
System Monitor Bot
![]() Join Date: May 2006
Posts: 2,505
Downloads: 3
Uploads: 3
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Great mod
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#28 |
Loader
![]() Join Date: Apr 2005
Location: Texas
Posts: 86
Downloads: 23
Uploads: 0
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Thanks
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#29 |
Helmsman
![]() Join Date: Apr 2007
Posts: 103
Downloads: 0
Uploads: 0
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Is this 1.2 compatible?
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#30 | |
Lieutenant
![]() Join Date: Jun 2007
Location: Abbotsford BC Canada
Posts: 258
Downloads: 141
Uploads: 0
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![]() I wonder if there's somwhere else we can turn down the number of contacts per minute ![]() |
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