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#7 | |
Samurai Navy
![]() Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
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![]() Quote:
Areas where there are horizontal lines that take on an angle as the ship rolls also have a "flickering" effect that I believe is unrelated. Perhaps the normal maps effect that, or perhaps this is improvement is dependent on card/drivers? Anyways, I tested a bit more and noticed a few more things. First, the "ship damage" has three settings: right, middle and left. All the way to the right and a "3D" hole and the flickering appears after damaging the ship (although some hits in certain areas seem not to cause the flickering). With the slider in the middle, no 3D damage or any other change occurs, but the flickering is still there. With the slider to the left, there is no 3D or 2D damage and no flickering. This suggests to me that some sort of damage texture is supposed to be applied, but instead all I see is this random flickering on large areas of the ship, often on parts not associated with the damage just inflicted. The only other way to make the flickering disappear (whether that which is always there or that which appears after damage) is to view the ship from very close range. edit: I also tried to exit the sim and restart after making the change in the options just in case it didn't take immediate effect, but this made no difference.
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-AKD |
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